Projects per year
Personal profile
Research interests
My main research interests are in developing, evaluating and understanding innovative forms of human-technology interaction and technology-mediated human-human interaction. Topics include mixed, augmented and virtual reality, and interaction with intelligent machines and software.
My research has the overarching goal of contributing to an applied science of interactive systems. This involves deriving design principles for the development of such systems that are theoretically well-founded, empirically tested and operationalised for people’s use. This research covers the spectrum of technological, cognitive and social challenges and opportunities that these systems offer.
Fingerprint
- 1 Similar Profiles
Network
Projects
-
Centre for the Analysis of Motion, Entertainment Research and Applications (CAMERA) - 2.0
Cosker, D., Campbell, N., Lutteroth, C., O'Neill, E. & Yang, Y.
Engineering and Physical Sciences Research Council
1/11/20 → 31/10/25
Project: Research council
-
CAMERA MC2 Award
Cosker, D., Campbell, N., Fincham Haines, T., Hall, P., Li, W., Lutteroth, C., O'Neill, E., Richardt, C., Yang, Y. & Parsons, M.
2/12/19 → 1/12/22
Project: EU Commission
-
Unsettling Heritage, Modes of Remembering and Social Cohesion in Europe
1/04/16 → 31/03/19
Project: EU Commission
-
Centre for the Analysis of Motion, Entertainment Research and Applications (CAMERA)
Cosker, D., Campbell, N., Fincham Haines, T., Hall, P., Kim, K. I., Lutteroth, C., O'Neill, E., Richardt, C. & Yang, Y.
Engineering and Physical Sciences Research Council
1/09/15 → 28/02/21
Project: Research council
-
IAA Feasibility Award
Natarajan, S., O'Neill, E. & Walker, I.
Engineering and Physical Sciences Research Council
1/06/13 → 31/07/15
Project: Research council
Research output
-
Effects of Emotion and Agency on Presence in Virtual Reality
Jicol, C., Wan, C. H., Doling, B., Illingworth, C. H., Yoon, J., Headey, C., Lutteroth, C., Proulx, M., Petrini, K. & O'Neill, E., 20 Jan 2021, (Acceptance date) Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, 13 p.Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
-
Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming
Barathi, S. C., Proulx, M., O'Neill, E. & Lutteroth, C., 21 Apr 2020, CHI 2020 - Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. New York, U.S.A.: Association for Computing Machinery, Vol. 2020-April. p. 1-15 15 p. (Conference on Human Factors in Computing Systems - Proceedings).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
Open AccessFile147 Downloads (Pure) -
A Review of Game Research Methodologies
De Angeli, D. & O'Neill, E., 2020, A Review of Game Research Methodologies. Bugibba, Malta: Foundations of Digital GamesResearch output: Chapter in Book/Report/Conference proceeding › Conference contribution
-
Beyond Happy-or-Not: Using Emoji to Capture Visitors’ Emotional Experience
De Angeli, D., O'Neill, E. & Kelly, R., 29 Feb 2020, In: Curator: The Museum Journal.Research output: Contribution to journal › Article › peer-review
Open Access3 Citations (Scopus) -
Building an enhanced student experience: reflections from the Department of Computer Science at the University of Bath
Hayes, A., O’Neill, E., Nemetz, F. & Oliver, L., 9 Jan 2020, Proceedings - 4th Conference on Computing Education Practice, CEP 2020. U. S. A.: Association for Computing Machinery, p. 1-5 5 p. 7. (ACM International Conference Proceeding Series).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
Open Access
Datasets
-
Dataset for 'How smart do smart meters need to be?'
Mogles, N. (Creator), Walker, I. (Creator), Ramallo Gonzalez, A. (Creator), Lee, J. (Creator), Natarajan, S. (Creator), Padget, J. (Creator), Gabe-Thomas, E. (Creator), Hyniewska, S. (Creator), Lovett, T. (Creator), Ren, G. (Creator), O'Neill, E. (Creator), Hourizi, R. (Creator) & Coley, D. (Creator), University of Bath, 1 Oct 2016
DOI: 10.15125/BATH-00256
Dataset
-
Supplement for "Me vs. Super(wo)man: Effects of Customization and Identification in a VR Exergame"
Jeffery, Z. (Creator), Koulouris, J. (Creator), Best, J. (Creator), Lutteroth, C. (Creator) & O'Neill, E. (Creator), University of Bath, 15 Jan 2020
DOI: 10.15125/BATH-00757
Dataset
-
Datasets and Analyses for "Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming"
Chinnachamy Barathi, S. B. (Creator), Proulx, M. (Creator), O'Neill, E. (Creator) & Lutteroth, C. (Creator), University of Bath, 15 Jan 2020
DOI: 10.15125/BATH-00758
Dataset