Projects per year
Personal profile
Research interests
My main research interests are in the field of Human-Computer Interaction (HCI), with a focus on eye-gaze interaction and virtual reality (VR). I am researching new ways to enable users to control electronic devices using their eyes (see, for example, actigaze.com) and new VR technologies for health, exercise and learning. I am director of the REality and Virtual Environments Augmentation Labs (REVEAL).
Watch some videos about my work.
Please also have a look at my personal page.
Expertise related to UN Sustainable Development Goals
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
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Network
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EMIL: The European Media and Immersion Lab (Former EU Project)
Lutteroth, C., Campbell, N., Clarke, C. & O'Neill, E.
1/09/22 → 28/02/25
Project: EU Commission
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Psychosocial mechanisms of chronic pain
Keogh, E., Eccleston, C., Fincham Haines, T., Fisher, E., Jordan, A., Kyprianou, A., Lutteroth, C. & Ehrhardt, B.
1/07/21 → 30/06/25
Project: Research council
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Centre for the Analysis of Motion, Entertainment Research and Applications (CAMERA) - 2.0
Cosker, D., Bilzon, J., Campbell, N., Cazzola, D., Colyer, S., Lutteroth, C., McGuigan, P., O'Neill, E., Proulx, M. & Yang, Y.
Engineering and Physical Sciences Research Council
1/11/20 → 31/10/25
Project: Research council
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CAMERA MC2 Award
Cosker, D., Cosker, D., Campbell, N., Fincham Haines, T., Hall, P., Li, W., Lutteroth, C., O'Neill, E., Richardt, C., Yang, Y. & Parsons, M.
2/12/19 → 31/03/23
Project: EU Commission
Research output
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Dancing with the Avatars: Feedforward Learning from Self-Avatars
Fitton, I. S., Dalton, J., Proulx, M. J. & Lutteroth, C., 27 Apr 2022, CHI 2022 - Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, p. 1-8 8 p. 458. (Conference on Human Factors in Computing Systems - Proceedings).Research output: Chapter or section in a book/report/conference proceeding › Chapter in a published conference proceeding
Open AccessFile114 Downloads (Pure) -
Designing and Assessing a Virtual Reality Simulation to Build Resilience to Street Harassment
Jicol, C., Feltham, J., Yoon, J., Proulx, M., O'Neill, E. & Lutteroth, C., 29 Apr 2022, CHI 2022 - Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, 117. (Conference on Human Factors in Computing Systems - Proceedings).Research output: Chapter or section in a book/report/conference proceeding › Chapter in a published conference proceeding
Open AccessFile58 Downloads (Pure) -
TapGazer: Text Entry with finger tapping and gaze-directed word selection
He, Z., Lutteroth, C. & Perlin, K., 29 Apr 2022, CHI 2022 - Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, 337. (Conference on Human Factors in Computing Systems - Proceedings).Research output: Chapter or section in a book/report/conference proceeding › Chapter in a published conference proceeding
Open AccessFile44 Downloads (Pure) -
AdHealth: A feasibility study to measure digital food marketing to adolescents through Facebook
Kidd, B., Mackay, S., Swinburn, B., Lutteroth, C. & Vandevijvere, S., 28 Feb 2021, In: Public Health Nutrition. 24, 2, p. 215-222 8 p.Research output: Contribution to journal › Article › peer-review
Open AccessFile3 Citations (SciVal)162 Downloads (Pure) -
Augmented reality and older adults: A comparison of prompting types
Williams, T., Jones, S., Lutteroth, C., Dekoninck, E. & Boyd, H., 8 May 2021, CHI 2021 - Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems: Making Waves, Combining Strengths. Association for Computing Machinery, 13 p. (Conference on Human Factors in Computing Systems - Proceedings).Research output: Chapter or section in a book/report/conference proceeding › Chapter in a published conference proceeding
Open AccessFile35 Downloads (Pure)
Datasets
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Dataset for "ExMaps: Long-Term Localization in Dynamic Scenes using Exponential Decay"
Rotsidis, A. (Creator), Lutteroth, C. (Supervisor), Hall, P. (Supervisor) & Richardt, C. (Supervisor), University of Bath, 4 Jun 2021
DOI: 10.15125/BATH-00986
Dataset
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Dataset for "A Novel Neural Network Architecture with Applications to 3D Animation and Interaction in Virtual Reality"
De La Dehesa Cueto-Felgueroso, J. (Creator), Padget, J. (Supervisor), Lutteroth, C. (Supervisor) & Vidler, A. (Supervisor), University of Bath, 20 Nov 2020
DOI: 10.15125/BATH-00752
Dataset
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Datasets and Analyses for "Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming"
Barathi, S. C. (Creator), Proulx, M. (Creator), O'Neill, E. (Creator) & Lutteroth, C. (Creator), University of Bath, 15 Jan 2020
DOI: 10.15125/BATH-00758
Dataset
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Dataset for "Touché: Data-Driven Interactive Sword Fighting in Virtual Reality"
Dehesa, J. (Creator), Vidler, A. (Supervisor), Lutteroth, C. (Supervisor) & Padget, J. (Supervisor), University of Bath, 6 Jan 2020
DOI: 10.15125/BATH-00754
Dataset
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Supplement for "Me vs. Super(wo)man: Effects of Customization and Identification in a VR Exergame"
Jeffery, Z. (Creator), Koulouris, J. (Creator), Best, J. (Creator), Lutteroth, C. (Creator) & O'Neill, E. (Creator), University of Bath, 15 Jan 2020
DOI: 10.15125/BATH-00757
Dataset