Projects per year
Personal profile
Research interests
My main research interests are in the field of Human-Computer Interaction (HCI), with a focus on eye-gaze interaction and virtual reality (VR). I am researching new ways to enable users to control electronic devices using their eyes (see, for example, actigaze.com) and new VR technologies for health, exercise and learning. I am director of the REality and Virtual Environments Augmentation Labs (REVEAL).
Watch some videos about my work.
Please also have a look at my personal page.
Expertise related to UN Sustainable Development Goals
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
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Collaborations and top research areas from the last five years
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Hot, Wet and Childproof: Robust Devices for Chest Physiotherapy
Lutteroth, C. (PI) & Hanton, O. (CoI)
Engineering and Physical Sciences Research Council
31/10/23 → 15/07/25
Project: Research council
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EMIL: The European Media and Immersion Lab (Former EU Project)
Lutteroth, C. (PI), Campbell, N. (CoI), Clarke, C. (CoI), Jicol, C. (CoI), O'Neill, E. (CoI) & Sharma, A. (CoI)
1/09/22 → 28/02/25
Project: EU Commission
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Affective Design Tools for Virtual Reality
Lutteroth, C. (PI)
1/07/22 → 30/06/26
Project: Research council
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Psychosocial mechanisms of chronic pain
Lutteroth, C. (PI) & Fincham Haines, T. (CoI)
1/07/21 → 31/12/25
Project: Research council
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Centre for the Analysis of Motion, Entertainment Research and Applications (CAMERA) - 2.0
Campbell, N. (PI), Cosker, D. (PI), Bilzon, J. (CoI), Campbell, N. (CoI), Cazzola, D. (CoI), Colyer, S. (CoI), Cosker, D. (CoI), Lutteroth, C. (CoI), McGuigan, P. (CoI), O'Neill, E. (CoI), Petrini, K. (CoI), Proulx, M. (CoI) & Yang, Y. (CoI)
Engineering and Physical Sciences Research Council
1/11/20 → 31/10/25
Project: Research council
Research output
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Accelerating XR Innovation through a pan-European Lab Network: An overview of the EMIL project
Blönnigen, J., Clarke, C., Dahn, A., Forelli, L., Gowrishankar, R., Heikura, T., Helzle, V., Hine, P., Jicol, C., Kreische, A., Lutteroth, C., MacÍa, F., Moesgen, T., Pares, N., Plichta, L., Potts, D., Schäfer, E., Sharma, A., Spielmann, S. & Tenhunen, J. & 4 others, , 21 Aug 2024, IMXw 2024 - Proceedings of the 2024 ACM International Conference on Interactive Media Experiences Workshops. U. S. A.: Association for Computing Machinery, p. 137-141 5 p. (ACM International Conference Proceeding Series).Research output: Chapter or section in a book/report/conference proceeding › Chapter in a published conference proceeding
Open Access -
Ex-vivo systems for neuromodulation: A comparison of ex-vivo and in-vivo large animal nerve electrophysiology
Ribeiro, M., Andreis, F. R., Jabban, L., Nielsen, T. G. N. D., Smirnov, S. V., Lutteroth, C., Proulx, M. J., Rocha, P. R. F. & Metcalfe, B., 30 Jun 2024, In: Journal of Neuroscience Methods. 406, 110116.Research output: Contribution to journal › Article › peer-review
Open Access1 Downloads (Pure) -
REVEAL: REal and Virtual Environments Augmentation Lab @ Bath
Potts, D., Jicol, C., Clarke, C., O'Neill, E., Fitton, I., Dark, E., Oliveira Da Silva, M. M., Broad, Z., Sehgal, T., Hartley, J., Dalton, J., Proulx, M. J. & Lutteroth, C., 11 May 2024, CHI 2024 - Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Sytems. Association for Computing Machinery, p. 1-5 5 p. 411. (Conference on Human Factors in Computing Systems - Proceedings).Research output: Chapter or section in a book/report/conference proceeding › Chapter in a published conference proceeding
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Sweating the Details: Emotion Recognition and the Influence of Physical Exertion in Virtual Reality Exergaming
Potts, D., Broad, Z., Sehgal, T., Hartley, J., O'Neill, E., Jicol, C., Clarke, C. & Lutteroth, C., 11 May 2024, CHI 2024 - Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems: Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems. Floyd Mueller, F., Kyburz, P., Williamson, J. R., Sas, C., Wilson, M. L., Toups Dugas, P. & Shklovski, I. (eds.). New York, U. S. A., 21 p. 757. (Conference on Human Factors in Computing Systems - Proceedings).Research output: Chapter or section in a book/report/conference proceeding › Chapter in a published conference proceeding
Open Access -
Watch this! Observational Learning in VR Promotes Beter Far Transfer than Active Learning for a Fine Psychomotor Task
Fitton, I., Dark, E., Oliveira Da Silva, M., Dalton, J., Proulx, M., Clarke, C. & Lutteroth, C., 11 May 2024, CHI 2024 - Proceedings of the 2024 CHI Conference on Human Factors in Computing Sytems: Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems. Floyd Mueller, F., Kyburz, P., Williamson, J. R., Sas, C., Wilson, M. L., Toups Dugas, P. & Shklovski, I. (eds.). New York, U. S. A., 19 p. 721. (Conference on Human Factors in Computing Systems - Proceedings).Research output: Chapter or section in a book/report/conference proceeding › Chapter in a published conference proceeding
Open Access2 Citations (SciVal)
Datasets
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Dataset for "ExMaps: Long-Term Localization in Dynamic Scenes using Exponential Decay"
Rotsidis, A. (Creator), Lutteroth, C. (Supervisor), Hall, P. (Supervisor) & Richardt, C. (Supervisor), University of Bath, 4 Jun 2021
DOI: 10.15125/BATH-00986
Dataset
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Dataset for "A Novel Neural Network Architecture with Applications to 3D Animation and Interaction in Virtual Reality"
De La Dehesa Cueto-Felgueroso, J. (Creator), Padget, J. (Supervisor), Lutteroth, C. (Supervisor) & Vidler, A. (Supervisor), University of Bath, 20 Nov 2020
DOI: 10.15125/BATH-00752
Dataset
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Dataset for "Sweating the Details: Emotion Recognition and the Influence of Physical Exertion in Virtual Reality Exergaming" and EmoSense SDK
Potts, D. (Creator), Hartley, J. (Creator), Jicol, C. (Creator), Clarke, C. (Creator) & Lutteroth, C. (Creator), University of Bath, 11 May 2024
DOI: 10.15125/BATH-01372, https://github.com/RevealBath/EmoSense
Dataset
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Dataset for "Touché: Data-Driven Interactive Sword Fighting in Virtual Reality"
Dehesa, J. (Creator), Vidler, A. (Supervisor), Lutteroth, C. (Supervisor) & Padget, J. (Supervisor), University of Bath, 6 Jan 2020
DOI: 10.15125/BATH-00754
Dataset
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Supplement for "Me vs. Super(wo)man: Effects of Customization and Identification in a VR Exergame"
Jeffery, Z. (Creator), Koulouris, J. (Creator), Best, J. (Creator), Lutteroth, C. (Creator) & O'Neill, E. (Creator), University of Bath, 15 Jan 2020
DOI: 10.15125/BATH-00757
Dataset