Projects per year
Personal profile
Research interests
My research explores novel ways for people to interact with computer systems, with a focus on creating interaction techniques that embrace user variability rather than constrain it. My work spans human-computer interaction, ubiquitous computing, and extended reality (AR/VR), with a strong emphasis on wearable and vision-based input technologies. In addition to interaction design, we apply these technologies to impactful healthcare contexts, including assistive communication and the detection and monitoring of axial spondyloarthritis, a chronic inflammatory condition affecting the spine.
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Collaborations and top research areas from the last five years
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ESRC IAA - Age inclusive technology for active ageing in retirement living
Western, M. (PI), Clarke, C. (CoI), Metcalfe, B. (CoI) & Wellock, G. (Researcher)
Engineering and Physical Sciences Research Council
1/09/24 → 31/07/26
Project: Research council
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Novel Wearable-based Stress Measurement Using Smartwatch and Earables
Clarke, C. (PI)
Engineering and Physical Sciences Research Council
27/01/25 → 31/03/26
Project: Research council
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Intelligent inclusive Social Television-based Exercise snacking Project
Clarke, C. (PI)
1/09/23 → 29/02/24
Project: Research council
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A novel in-ear werable to manage psychophysiological stress responses and enhance performance under pressure
Moore, L. (PI), Metcalfe, B. (CoI) & Clarke, C. (CoI)
3/04/23 → 2/10/23
Project: Research-related funding
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EMIL: The European Media and Immersion Lab (Former EU Project)
Lutteroth, C. (PI), Campbell, N. (CoI), Clarke, C. (CoI), Jicol, C. (CoI), O'Neill, E. (CoI) & Sharma, A. (CoI)
Innovate UK, Innovate UK Business Connect
1/09/22 → 30/06/25
Project: EU Commission
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Understanding Freehand Cursorless Pointing Variability and Its Impact on Selection Performance
Whiffing, J., Langlotz, T., Lutteroth, C., Sharma, A. & Clarke, C., 25 Feb 2026, In: ACM Transactions on Computer-Human Interaction. 33, 1, 47 p., 11.Research output: Contribution to journal › Article › peer-review
Open Access -
BodyPursuits: Exploring Smooth Pursuit Gaze Interaction Based on Body Motion Targets
Hansen, A., Makarem, S., Kunze, K., Zhou, Y., Knierem, M., Clarke, C., Gellersen, H., Beigl, M. & Röddiger, T., 25 May 2025, Proceedings, ETRA 2025 - ACM Symposium on Eye Tracking Research and Applications. Sugano, Y., Khamis, M., Chetouai, A., Sidenmark, L. & Bruno, A. (eds.). p. 1-8 3. (Eye Tracking Research and Applications Symposium (ETRA)).Research output: Chapter or section in a book/report/conference proceeding › Chapter in a published conference proceeding
1 Link opens in a new tab Citation (SciVal) -
Demonstrating OpenEarable 2.0: An AI-Powered Ear Sensing Platform
Röddiger, T., Zitz, V., Hummel, J., Küttner, M., Lepold, P., King, T., Paradiso, J. A., Clarke, C. & Beigl, M., 25 Apr 2025, CHI EA 2025 - Proceedings of the Extended Abstracts of the 2025 CHI Conference on Human Factors in Computing Systems. New York, U. S. A.: Association for Computing Machinery, 4 p. 713. (Conference on Human Factors in Computing Systems - Proceedings).Research output: Chapter or section in a book/report/conference proceeding › Chapter in a published conference proceeding
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earEOG via periauricular electrodes to facilitate eye tracking in a natural headphone form factor
King, T., Knierim, M., Lepold, P., Clarke, C., Gellersen, H., Beigl, M. & Röddiger, T., 31 Dec 2025, In: Scientific Reports. 15, 1, 32437.Research output: Contribution to journal › Article › peer-review
Open Access4 Link opens in a new tab Citations (SciVal) -
How Accessible are Virtual Reality Freehand Gestures? Understanding Barriers for Users with Upper Limb Motor Impairments.
Pococke, L., Jicol, C., Lutteroth, C. & Clarke, C., 22 Oct 2025, ASSETS 2025 - Proceedings of the 27th International ACM SIGACCESS Conference on Computers and Accessibility: ASSETS ’25. Shinohara, K., Bennett, C. L., Mott, M. & Kane, S. K. (eds.). U. S. A.: Association for Computing Machinery, 4Research output: Chapter or section in a book/report/conference proceeding › Chapter in a published conference proceeding
Open Access1 Link opens in a new tab Citation (SciVal)
Datasets
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Dataset for "Understanding Freehand Cursorless Pointing Variability and Its Impact on Selection Performance"
Whiffing, J. (Creator), Langlotz, T. (Creator), Lutteroth, C. (Creator), Sharma, A. (Creator) & Clarke, C. (Creator), University of Bath, 10 Oct 2025
DOI: 10.15125/BATH-01594
Dataset
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Dataset for "Sweating the Details: Emotion Recognition and the Influence of Physical Exertion in Virtual Reality Exergaming" and EmoSense SDK
Potts, D. (Creator), Hartley, J. (Creator), Jicol, C. (Creator), Clarke, C. (Creator) & Lutteroth, C. (Creator), University of Bath, 11 May 2024
DOI: 10.15125/BATH-01372, https://github.com/RevealBath/EmoSense
Dataset
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Dataset for "Investigating the Impact of Deformable, Movable and Rigid Surfaces on Force-Input Interactions"
Nash, J. (Creator), Sauve, K. (Creator), Sharma, A. (Creator), Clarke, C. (Creator) & Alexander, J. (Creator), University of Bath, 1 May 2025
DOI: 10.15125/BATH-01522
Dataset
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Dataset for "RetroSketch: A Retrospective Method for Measuring Emotions and Presence in Virtual Reality"
Potts, D. (Creator), Gada, M. (Creator), Gupta, A. (Creator), Goel, K. (Creator), Krzok, K. P. (Creator), Pate, G. (Creator), Hartley, J. (Creator), Weston-Arnold, M. (Creator), Aylott, J. (Creator), Clarke, C. (Creator), Jicol, C. (Creator) & Lutteroth, C. (Creator), University of Bath, 25 Apr 2025
DOI: 10.15125/BATH-01489, https://github.com/revealcentre/retrosketch
Dataset