XR & Visual Communication survey of sustainable built environment KPIs: Including both AEC and non-AEC industry professionals

Ryan Johnston, Aoife Houlihan Wiberg, Jayanta Mondol, Brian Coyle

Research output: Chapter or section in a book/report/conference proceedingChapter in a published conference proceeding

Abstract

Climate change is of growing concern and clear understanding and communication between key stakeholder groups is required to make informed decisions. A major sector of focus is the built environment that contributes 40% of global emissions, the need for innovation in this sector will be vital to current national and international targets for 2023 and 2050 as outlined by the IPCC. XR represents a novel system to immerse stakeholders within 3D data and support faster learning, understanding, and decision making. However alternative non-immersive technologies may also offer a viable alternative. This study gathers insight from 47 stakeholders from the Architecture, Engineering, and Construction (AEC) sector as well as other professional disciplines to understand what the current attitudes are towards these technologies, what barriers exist, and where future opportunities may lay.
Original languageEnglish
Title of host publicationXR and Metaverse
Subtitle of host publicationProceedings of the 9th International XR-Metaverse Conference 2024, Busan, South Korea
EditorsTimothy Jung, Claudia tom Dieck, Seok Chan Jeong, Daniel Sahl, SJ Kim
Place of PublicationSwitzerland
PublisherSpringer, Cham
Chapter32
Number of pages12
ISBN (Electronic)978-3-031-77975-6
ISBN (Print)978-3-031-77974-9, 978-3-031-77977-0
Publication statusE-pub ahead of print - 31 Mar 2025
EventThe 9th International XR-Metaverse Conference - Doing Eui university, busan, Korea, Republic of
Duration: 18 May 202422 May 2024
https://www.iaiti.org/24

Publication series

NameSpringer Proceedings in Business and Economics

Conference

ConferenceThe 9th International XR-Metaverse Conference
Country/TerritoryKorea, Republic of
Citybusan
Period18/05/2422/05/24
Internet address

Funding

Authors would like to thank the Northern Ireland Department for the Economy and Ulster University for funding and University of Bath supporting this research. And to Spatial Simulations Ltd for their additional dissemination funding.

Keywords

  • Virtual Reality (VR)
  • extended realty XR
  • Augmented reality (AR)
  • IMMERSIVE TECHNOLOGIES

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