TY - GEN
T1 - Wearable fingertip with touch, sliding and vibration feedback for immersive virtual reality
AU - Martinez-Hernandez, Uriel
AU - Al, Gorkem Anil
N1 - Funding Information:
*This work was supported by the Royal Society Research Grants for the ‘Touching and feeling the immersive world’ project (RGS/R2/192346).
PY - 2022/10/31
Y1 - 2022/10/31
N2 - Wearable haptic technology plays a key role to enhance the feeling of immersion in virtual reality, telepresence, telehealth and entertainment systems. This work presents a wearable fingertip capable of providing touch, sliding and vibration feedback while the user interacts with virtual objects. This multimodal feedback is applied to the human fingertip using an array of servo motors, a coin vibration motor and 3D printed components. The wearable fingertip uses a 3D printed cylinder that moves up and down to provide touch feedback, and rotates in left and right directions to deliver sliding feedback. The direction of movement and speed of rotation of the cylinder are controlled by the exploration movements performed by the user hand and finger. Vibration feedback is generated using a coin vibration motor with the frequency controlled by the type of virtual material explored by the user. The Leap Motion module is employed to track the human hand and fingers to control the feedback delivered by the wearable device. This work is validated with experiments for exploration of virtual objects in Unity. The experiments show that this wearable haptic device offers an alternative platform with the potential of enhancing the feeling and experience of immersion in virtual reality environments, exploration of objects and telerobotics.
AB - Wearable haptic technology plays a key role to enhance the feeling of immersion in virtual reality, telepresence, telehealth and entertainment systems. This work presents a wearable fingertip capable of providing touch, sliding and vibration feedback while the user interacts with virtual objects. This multimodal feedback is applied to the human fingertip using an array of servo motors, a coin vibration motor and 3D printed components. The wearable fingertip uses a 3D printed cylinder that moves up and down to provide touch feedback, and rotates in left and right directions to deliver sliding feedback. The direction of movement and speed of rotation of the cylinder are controlled by the exploration movements performed by the user hand and finger. Vibration feedback is generated using a coin vibration motor with the frequency controlled by the type of virtual material explored by the user. The Leap Motion module is employed to track the human hand and fingers to control the feedback delivered by the wearable device. This work is validated with experiments for exploration of virtual objects in Unity. The experiments show that this wearable haptic device offers an alternative platform with the potential of enhancing the feeling and experience of immersion in virtual reality environments, exploration of objects and telerobotics.
KW - haptics
KW - immersion
KW - multimodal feedback
UR - http://www.scopus.com/inward/record.url?scp=85142765532&partnerID=8YFLogxK
U2 - 10.1109/SMC53654.2022.9945316
DO - 10.1109/SMC53654.2022.9945316
M3 - Chapter in a published conference proceeding
AN - SCOPUS:85142765532
T3 - Conference Proceedings - IEEE International Conference on Systems, Man and Cybernetics
SP - 293
EP - 298
BT - 2022 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2022 - Proceedings
PB - IEEE
CY - U. S. A.
T2 - 2022 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2022
Y2 - 9 October 2022 through 12 October 2022
ER -