Water surface modeling from a single viewpoint video

Chuan Li, David Pickup, Thomas Saunders, Darren Cosker, David Marshall, Peter Hall, Philip Willis

Research output: Contribution to journalArticlepeer-review

38 Citations (SciVal)


We introduce a video based approach for producing water surface models. Recent advances in this field output high quality results but require dedicated capturing devices and only work in limited conditions. In contrast, our method achieves a good trade off between the visual quality and the production cost: it automatically produces a visually plausible animation using a single viewpoint video as the input. Our approach is based on two discoveries: first, shape from shading (SFS) is adequate to capture the appearance and dynamic behaviour of the example water; second, shallow water model can be used to estimate a velocity field that produces complex surface dynamics. We will provide qualitative and quantitative evaluations of our method and demonstrate its good performance across a wide range of scenes.
Original languageEnglish
Pages (from-to)1242-1251
Number of pages11
JournalIEEE Transactions on Visualization and Computer Graphics
Issue number7
Early online date22 Oct 2012
Publication statusPublished - Jul 2013


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