Using a storyline to increase engagement in a course review

Research output: Contribution to conferenceAbstract

Abstract

We present an approach to the end of course review session that increases student participation and helps them to identify how the topics that have been covered fit into a broader context. We provide examples of this approach being used for visual computing courses, including the refinements made based on the experience of running them. The approach uses a single strong narrative to connect a series of problems that allow students to apply what they have learnt and, in the process, realise how much they now know and how it fits together. It also serves to remind them what it was that initially attracted them to the topic. We also introduce an element of false jeopardy by pitting groups against each other in a friendly way that further increases the students' engagement in the session.

Original languageEnglish
DOIs
Publication statusPublished - 31 Jul 2022
EventSpecial Interest Group on Computer Graphics and Interactive Techniques Conference - Educator's Forum, SIGGRAPH 2022 - Vancouver, Canada
Duration: 8 Aug 202211 Aug 2022

Conference

ConferenceSpecial Interest Group on Computer Graphics and Interactive Techniques Conference - Educator's Forum, SIGGRAPH 2022
Country/TerritoryCanada
CityVancouver
Period8/08/2211/08/22

Keywords

  • Computer vision
  • narrative
  • problem solving
  • rendering
  • teaching

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition
  • Software

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