Abstract
The ideas underlying a Painting System being developed at the University of Bath are introduced. This differs from a conventional system in that ultra high definition pictures of upto 1 gigabyte may be created. We discuss approaches to implementing a number of standard paint program utilities in a form suited to our high definition method. Finally, we describe an algorithm for the rapid extrusion of brush strokes on a raster device.
Original language | English |
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Pages (from-to) | 125-132 |
Number of pages | 8 |
Journal | Computer Graphics Forum |
Volume | 6 |
Issue number | 2 |
DOIs | |
Publication status | Published - Jun 1987 |