Projects per year
Abstract
Public displays are some of the most challenging interfaces to design because of two key characteristics. First, the experience should be engaging, to attract and maintain users’ attention. Second, the interaction with the display should be natural, meaning that users should be able to receive the desired output with little or no training. Holographic displays are increasingly popular in public spaces such as museums and concert halls but there is little published research on users’ experiences with such displays. Previous research has suggested both tangible and intangible inputs as engaging and natural options for holographic displays, but there is no conclusive evidence on their relative merits. Hence, we run a study to investigate the user experience with a holographic display comparing the level of engagement and feeling of natural experience in the interacting process. We used a mix of surveys, interviews, video recordings, and task-based metrics to measure users’ performance on a specific task, the perceived usability, and levels of engagement and satisfaction. Our findings suggest that a tangible input was reported as more natural than the intangible one, however, both tangible and intangible inputs were found to be equally engaging. The latter findings contribute to the efforts of designing intangible public holographic displays and other interactive systems that take into consideration health safety issues, especially during the Covid-19 pandemic era in which contamination can be established with tangible and physical interaction between users and public displays, yet without affecting the level of engagement compared to the tangible experience.
Original language | English |
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Title of host publication | 2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies, IMET 2022 - Proceedings |
Place of Publication | U. S. A. |
Publisher | IEEE |
ISBN (Electronic) | 9781665470162 |
DOIs | |
Publication status | Published - 2 Nov 2022 |
Event | International Conference on Interactive Media, Smart Systems and Emerging Technologies - Cyprus Duration: 4 Oct 2022 → 7 Oct 2022 Conference number: 2 |
Publication series
Name | 2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies, IMET 2022 - Proceedings |
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Conference
Conference | International Conference on Interactive Media, Smart Systems and Emerging Technologies |
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Abbreviated title | IMET |
Period | 4/10/22 → 7/10/22 |
Keywords
- augmented reality
- holographic displays
- human computer interaction
- intangible input
- public displays
- user engagement
ASJC Scopus subject areas
- Computer Science Applications
- Artificial Intelligence
- Media Technology
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Centre for the Analysis of Motion, Entertainment Research and Applications (CAMERA) - 2.0
Cosker, D., Bilzon, J., Campbell, N., Cazzola, D., Colyer, S., Lutteroth, C., McGuigan, P., O'Neill, E., Petrini, K., Proulx, M. & Yang, Y.
Engineering and Physical Sciences Research Council
1/11/20 → 31/10/25
Project: Research council
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Centre for the Analysis of Motion, Entertainment Research and Applications (CAMERA)
Cosker, D., Bilzon, J., Campbell, N., Cazzola, D., Colyer, S., Fincham Haines, T., Hall, P., Kim, K. I., Lutteroth, C., McGuigan, P., O'Neill, E., Richardt, C., Salo, A., Seminati, E., Tabor, A. & Yang, Y.
Engineering and Physical Sciences Research Council
1/09/15 → 28/02/21
Project: Research council