Virtual reality technologies are being developed in service of many rehabilitation activities. Few have addressed the demands of cognitive assessment and therapy for people with executive dysfunction (ED) arising from acquired brain injuries (ABIs). Socio-cognitive regulation of behaviour is amongst the chief challenges faced by ED rehab professionals. An effective approach to the creation of a virtual rehabilitation environment must be theoretically sound and practicable for therapeutic use. In this paper, we report our user-centred design research using a clinically established framework to deliver meaningful therapeutic activities in embodied virtual reality (EVR-MET). Our design work supports three-way interactions between service users, clinicians and the semi-autonomous virtual characters under their control. Our preliminary evaluation work with end users suggests that this approach is capable of drawing out the unique challenges they each face.
|E-pub ahead of print - 4 Sept 2018
|Twelfth International Conference on Disability, Virtual Reality and Associated Technologies (ICDVRAT) - Nottingham, UK United Kingdom
Duration: 4 Sept 2018 → 6 Sept 2018
Conference number: 12
|Twelfth International Conference on Disability, Virtual Reality and Associated Technologies (ICDVRAT)
|UK United Kingdom
|4/09/18 → 6/09/18