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This paper presents a case study for using a relatively recently developed methodology, Behavior Oriented Design, to develop an Intelligent Virtual Agent (IVA). Our usability study was conducted in Unreal Tournament using the game Capture The Flag. The final agent displays reasonably competent behavior: she is able to pursue multiple goals simultaneously and produce well-ordered behavior.
|Title of host publication
|The Fifth International Working Conference on Intelligent Virtual Agents
|T Panayiotopoulos, J Gratch, R Aylett, D Ballin, P Olivier, T Rist
|Number of pages
|Published - 2005
|Lecture Notes in Artificial Intelligence
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- 1 Finished
10/01/05 → 9/01/08
Project: Research council