Abstract
This paper investigates the application of support vector machines (SVMs) in texture classification. Instead of relying on an external feature extractor, the SVM receives the gray-level values of the raw pixels, as SVMs can generalize well even in high-dimensional spaces. Furthermore, it is shown that SVMs can incorporate conventional texture feature extraction methods within their own architecture, while also providing solutions to problems inherent in these methods. One-against-others decomposition is adopted to apply binary SVMs to multitexture classification, plus a neural network is used as an arbitrator to make final classifications from several one-against-others SVM outputs. Experimental results demonstrate the effectiveness of SVMs in texture classification.
| Original language | English |
|---|---|
| Pages (from-to) | 1542-1550 |
| Number of pages | 9 |
| Journal | IEEE Transactions on Pattern Analysis and Machine Intelligence |
| Volume | 24 |
| Issue number | 11 |
| DOIs | |
| Publication status | Published - Nov 2002 |
Fingerprint
Dive into the research topics of 'Support vector machines for texture classification'. Together they form a unique fingerprint.Cite this
- APA
- Standard
- Harvard
- Vancouver
- Author
- BIBTEX
- RIS