Simulation and skinning of heterogeneous texture detail deformation

Darren Cosker (Inventor), Charalampos Koniaris (Inventor), Kenneth J. Mitchell (Inventor)

Research output: Patent

Abstract

A method is disclosed for reducing distortions introduced by deformation of a surface with an existing parameterization. In an exemplary embodiment, the method comprises receiving a rest pose mesh comprising a plurality of faces, a rigidity map corresponding to the rest pose mesh, and a deformed pose mesh; using the rigidity map to generate a simulation grid on the rest pose mesh, the simulation grid comprising a plurality of cells; defining a set of constraints on the simulation grid, the constraints being derived at least in part from the rigidity map; running a simulation using the simulation grid and the set of constraints to obtain a warped grid; and texture mapping the deformed pose mesh based on data from the warped grid.
Original languageEnglish
Patent number9959662; 20160133040
Filing date10/11/14
Publication statusPublished - 2019

Cite this

Cosker, D., Koniaris, C., & Mitchell , K. J. (2019). Simulation and skinning of heterogeneous texture detail deformation. (Patent No. 9959662; 20160133040 ).