@inbook{e6f73b4badf5469594fd0eb522507389,
title = "Scene-Driver: An interactive narrative environment using content from an animated children's television series",
abstract = "Narrative theories are often employed to provide coherence to collections of resources as well as in the creation of models of interactive drama. Scene-Driver is an interactive narrative system which combines these two approaches in the form of a game. The game reuses scenes from a children's animated television series called Tiny Planets. A child interacts with a Scene-Driver narrative by selecting {"}domino-like{"} tiles, the right-hand side of which dictates certain properties of the next scene to be played. Narrative coherence is maintained by ensuring that a certain ordering of scenes is adhered to, regardless of a child's choice of tile, e.g. a conflict resolution cannot be shown prior to that conflict being introduced. This ordering is based on narrative principles and analysis of the 65 episodes of Tiny Planets.",
author = "A Wolff and P Mulholland and Z Zdrahal and R Joiner",
note = "ID number: ISI:000222661000028",
year = "2004",
language = "English",
isbn = "0302-9743",
volume = "3105",
series = "Lecture Notes in Computer Science",
pages = "213--218",
booktitle = "Technologies for Interactive Digital Storytelling and Entertainment",
}