Scene-Driver: An interactive narrative environment using content from an animated children's television series

A Wolff, P Mulholland, Z Zdrahal, R Joiner

Research output: Chapter or section in a book/report/conference proceedingChapter or section

Abstract

Narrative theories are often employed to provide coherence to collections of resources as well as in the creation of models of interactive drama. Scene-Driver is an interactive narrative system which combines these two approaches in the form of a game. The game reuses scenes from a children's animated television series called Tiny Planets. A child interacts with a Scene-Driver narrative by selecting "domino-like" tiles, the right-hand side of which dictates certain properties of the next scene to be played. Narrative coherence is maintained by ensuring that a certain ordering of scenes is adhered to, regardless of a child's choice of tile, e.g. a conflict resolution cannot be shown prior to that conflict being introduced. This ordering is based on narrative principles and analysis of the 65 episodes of Tiny Planets.
Original languageEnglish
Title of host publicationTechnologies for Interactive Digital Storytelling and Entertainment
Pages213-218
Number of pages6
Volume3105
Publication statusPublished - 2004

Publication series

NameLecture Notes in Computer Science

Bibliographical note

ID number: ISI:000222661000028

Fingerprint

Dive into the research topics of 'Scene-Driver: An interactive narrative environment using content from an animated children's television series'. Together they form a unique fingerprint.

Cite this