@inproceedings{a2727ac6d8f54a23b98b0ced602922af,
title = "Revealing the realities of collaborative virtual reality",
abstract = "We look at differences between the experience of virtual environments and physical reality, and consider making the technical limitations which cause these differences 'visible', aiming to provide resources to enhance communication between users. Three causes of such discrepancies are considered to illustrate this idea: field-of-view; haptic feedback; and network delays. For each, we examine ways of revealing the limitations of the virtual world as resources to better understand the intricacies of system and co-user behaviour. These examples introduce a broader discussion of design issues involved in producing interfaces for day-to-day collaboration through virtual environments. Issues include: the application and activity undertaken through the virtual world; the ability to focus on the business at hand rather than the system in use; and extent of users' familiarity with application and system.",
keywords = "Desktop and immersive interfaces, Haptic feedback, Interaction techniques, Network delays, Realism",
author = "Mike Fraser and Tony Glover and Ivan Vaghi and Steve Benford and Chris Greenhalgh and Jon Hindmarsh and Christian Heath",
year = "2000",
month = dec,
day = "1",
language = "English",
isbn = "1581133030",
series = "Proceedings of the Third International Conference on Collaborative Virtual Environments",
pages = "29--37",
editor = "E. Churchill and M. Reddy and E. Churchill and M. Reddy",
booktitle = "Proceedings of the Third International Conference on Collaborative Virtual Environments",
note = "Proceedings of the Third International Conference on Collaborative Virtual Environments (CVE 2000) ; Conference date: 10-09-2000 Through 12-09-2000",
}