TY - JOUR
T1 - Reuse of ideas and concepts for creative stimuli in engineering design
AU - Howard, Thomas J
AU - Culley, Stephen J
AU - Dekoninck, Elies A
PY - 2011/8
Y1 - 2011/8
N2 - Creative idea generation is essential to novel concept development and ultimately innovation. The following paper describes an extensive industry-based study investigating the use of creative stimuli during a brainstorming session at the conceptual stages of design. A new approach to retrieving creative stimuli referred to as 'Sweeper' is proposed, which sources stimuli internal to a company's information repository. This creative stimuli tool is then compared to other creative stimuli tools using objective, industrially grounded performance criteria. This study provides an arguably much needed real, industrially-based experiment regarding brainstorming. The results and observations suggest that having a guided approach to sourcing creative stimuli is very beneficial. The use of the TRIZ contradiction matrix and inventive principles is also shown to be a good example of a guided approach in terms of increasing creative performance. However, the Sweeper tool using internally sourced stimuli provides a method that is useful and more a practical alternative, as it is based firmly in the domain of activity.
AB - Creative idea generation is essential to novel concept development and ultimately innovation. The following paper describes an extensive industry-based study investigating the use of creative stimuli during a brainstorming session at the conceptual stages of design. A new approach to retrieving creative stimuli referred to as 'Sweeper' is proposed, which sources stimuli internal to a company's information repository. This creative stimuli tool is then compared to other creative stimuli tools using objective, industrially grounded performance criteria. This study provides an arguably much needed real, industrially-based experiment regarding brainstorming. The results and observations suggest that having a guided approach to sourcing creative stimuli is very beneficial. The use of the TRIZ contradiction matrix and inventive principles is also shown to be a good example of a guided approach in terms of increasing creative performance. However, the Sweeper tool using internally sourced stimuli provides a method that is useful and more a practical alternative, as it is based firmly in the domain of activity.
UR - http://www.scopus.com/inward/record.url?scp=77958590239&partnerID=8YFLogxK
UR - http://dx.doi.org/10.1080/09544821003598573
U2 - 10.1080/09544821003598573
DO - 10.1080/09544821003598573
M3 - Article
VL - 22
SP - 565
EP - 581
JO - Journal of Engineering Design
JF - Journal of Engineering Design
SN - 0954-4828
IS - 8
ER -