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Relightable Detailed Human Reconstruction from Sparse Flashlight Images

  • Jiawei Lu
  • , Tianjia Shao
  • , He Wang
  • , Yong Liang Yang
  • , Yin Yang
  • , Kun Zhou
  • Zhejiang University
  • UCL Engineering
  • University of Utah

Research output: Contribution to journalArticlepeer-review

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Abstract

We present a lightweight system for reconstructing human geometry and appearance from sparse flashlight images. Our system produces detailed geometry including garment wrinkles and surface reflectance, which are exportable for direct rendering and relighting in traditional graphics pipelines. By capturing multi-view flashlight images using a consumer camera equipped with an co-located LED (e.g., a cell phone), we obtain view-specific shading cues that aid in the determination of surface orientation and help disambiguate between shading and material. To enable the reconstruction of geometry and appearance from sparse-view flashlight images, we integrate a pre-trained model into a differentiable physics-based rendering framework. As the learned image features from synthetic data cannot accurately reflect the shading features on real images, which is crucial for the high-quality reconstruction of geometry details and appearance, we propose to jointly optimize the image feature extractor with two MLPs for SDF and BRDF prediction using the differentiable physics-based rendering. Compared with existing methods for relightable human reconstruction, our system is able to produce high-fidelity 3D human models with more accurate geometry and appearance under the same condition. Our code and data are available at http://github.com/Jarvisss/Relightable_human_recon.

Original languageEnglish
Pages (from-to)5519-5531
Number of pages13
JournalIEEE Transactions on Visualization and Computer Graphics
Volume31
Issue number9
Early online date9 Sept 2024
DOIs
Publication statusPublished - 30 Sept 2025

Acknowledgements

The authors would like to thank the reviewers for their insightful comments.

Funding

This work was supported in part by the National Key Research and Development Program of China under Grant 2022YFF0902302, in part by NSF China under Grant 62322209 and Grant 62172357, and in part by the 100 Talents Program of Zhejiang University. The authors would like to thank the reviewers for their insightful comments. Received 4 December 2023; revised 1 July 2024; accepted 12 August 2024. Date of publication 9 September 2024; date of current version 1 August 2025. This work was supported in part by the National Key Research and Development Program of China under Grant 2022YFF0902302, in part by NSF China under Grant 62322209 and Grant 62172357, and in part by the 100 Talents Program of Zhejiang University. Recommended for acceptance by Y. Liu. (Corresponding author: Tianjia Shao.) Jiawei Lu, Tianjia Shao, and Kun Zhou are with the State Key Lab of CAD&CG, Zhejiang University, Hangzhou 310058, China (e-mail: lujiawei23 @gmail.com; [email protected]; [email protected]).

FundersFunder number
Zhejiang University
National Key Research and Development Program of China2022YFF0902302
NSF62322209, 62172357
Engineering and Physical Sciences Research CouncilEP/M023281/1

Keywords

  • Human reconstruction
  • human relighting
  • neural implicit field
  • sparse view reconstruction

ASJC Scopus subject areas

  • Software
  • Signal Processing
  • Computer Vision and Pattern Recognition
  • Computer Graphics and Computer-Aided Design

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