Reindeer & wolves: Exploring Sensory Deprivation in Multiplayer Digital Bodily Play

Daniel J. Finnegan, Eduardo Velloso, Robb Mitchell, Florian Mueller, Rich Byrne

Research output: Contribution to conferencePaper

8 Citations (Scopus)

Abstract

Games designed around digital bodily play involve bodily movement and expression to create engaging gameplay experiences. Most feedback in these games takes the form of visual stimuli. To explore the gameplay mechanics afforded by depriving players from these visual cues, we designed Reindeer & Wolves, a role-playing game where blindfolded players capture other players relying on their hearing alone. Based on our design and play testing, we devised four strategies for designing games that incorporate sensory deprivation as an element of the core mechanic.
Original languageEnglish
Pages411-412
Number of pages2
DOIs
Publication statusPublished - 2014

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Finnegan, D. J., Velloso, E., Mitchell, R., Mueller, F., & Byrne, R. (2014). Reindeer & wolves: Exploring Sensory Deprivation in Multiplayer Digital Bodily Play. 411-412. https://doi.org/10.1145/2658537.2661309

Reindeer & wolves: Exploring Sensory Deprivation in Multiplayer Digital Bodily Play. / Finnegan, Daniel J.; Velloso, Eduardo; Mitchell, Robb; Mueller, Florian; Byrne, Rich.

2014. 411-412.

Research output: Contribution to conferencePaper

Finnegan, DJ, Velloso, E, Mitchell, R, Mueller, F & Byrne, R 2014, 'Reindeer & wolves: Exploring Sensory Deprivation in Multiplayer Digital Bodily Play' pp. 411-412. https://doi.org/10.1145/2658537.2661309
Finnegan, Daniel J. ; Velloso, Eduardo ; Mitchell, Robb ; Mueller, Florian ; Byrne, Rich. / Reindeer & wolves: Exploring Sensory Deprivation in Multiplayer Digital Bodily Play. 2 p.
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