Abstract
Proteus is a semi-automatic structure-from-motion implementation that makes it straightforward – even for novice users – to obtain 3D models of real-world objects from digital video sequences. This is facilitated by the user tracing object outlines in key frames of the video. The process of doing so is supported by a novel guidance technique that interactively “snaps” the annotations to object outlines. As a result, Proteus can be used for rapid interactive capture of 3D models that can be used in virtual and augmented reality scenarios such as computer games, online worlds and urban modelling.
| Original language | English |
|---|---|
| Number of pages | 2 |
| Publication status | Published - Nov 2009 |
| Event | Vision, Modeling and Visualization - Braunschweig, Germany Duration: 16 Nov 2009 → 18 Nov 2009 http://vmv09.tu-bs.de/ |
Workshop
| Workshop | Vision, Modeling and Visualization |
|---|---|
| Abbreviated title | VMV |
| Country/Territory | Germany |
| City | Braunschweig |
| Period | 16/11/09 → 18/11/09 |
| Internet address |
Keywords
- structure-from-motion
- user interfaces