Abstract
Proteus is a semi-automatic structure-from-motion implementation that makes it straightforward – even for novice users – to obtain 3D models of real-world objects from digital video sequences. This is facilitated by the user tracing object outlines in key frames of the video. The process of doing so is supported by a novel guidance technique that interactively “snaps” the annotations to object outlines. As a result, Proteus can be used for rapid interactive capture of 3D models that can be used in virtual and augmented reality scenarios such as computer games, online worlds and urban modelling.
Original language | English |
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Number of pages | 2 |
Publication status | Published - Nov 2009 |
Event | Vision, Modeling and Visualization - Braunschweig, Germany Duration: 16 Nov 2009 → 18 Nov 2009 http://vmv09.tu-bs.de/ |
Workshop
Workshop | Vision, Modeling and Visualization |
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Abbreviated title | VMV |
Country/Territory | Germany |
City | Braunschweig |
Period | 16/11/09 → 18/11/09 |
Internet address |
Keywords
- structure-from-motion
- user interfaces