Abstract
Fairground: Thrill Laboratory was a series of live events that augmented the experience of amusement rides. A wearable telemetry system captured video, audio, heart-rate and acceleration data, streaming them live to spectator interfaces and a watching audience. In this paper, we present a study of this event, which draws on video recordings and post-event interviews, and which highlights the experiences of riders, spectators and ride operators. Our study shows how the telemetry system transformed riders into performers, spectators into an audience, and how the role of ride operator began to include aspects of orchestration, with the relationship between all three roles also transformed. Critically, the introduction of a telemetry system seems to have had the potential to re-connect riders/performers back to operators/orchestrators and spectators/audience, re-introducing a closer relationship that used to be available with smaller rides. Introducing telemetry to a real-world situation also creates significant complexity, which we illustrate by focussing on a moment of perceived crisis.
Original language | English |
---|---|
Title of host publication | 26th Annual CHI Conference on Human Factors in Computing Systems, Conference Proceedings, CHI 2008 |
Pages | 1167-1176 |
Number of pages | 10 |
DOIs | |
Publication status | Published - 6 Apr 2008 |
Event | 26th Annual CHI Conference on Human Factors in Computing Systems, CHI 2008 - Florence, Italy Duration: 5 Apr 2008 → 10 Apr 2008 |
Conference
Conference | 26th Annual CHI Conference on Human Factors in Computing Systems, CHI 2008 |
---|---|
Country/Territory | Italy |
City | Florence |
Period | 5/04/08 → 10/04/08 |
Keywords
- Amusement
- Biosensing
- Fairground
- Heart rate
- Orchestration
- Performance
- Spectator interface
- Telemetry
- Theme-park
- Wearable computing
ASJC Scopus subject areas
- Software
- Human-Computer Interaction
- Computer Graphics and Computer-Aided Design