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PDE-based facial animation: Making the complex simple

  • Yun Sheng
  • , Philip Willis
  • , G G Castro
  • , H Ugail
  • University of Bradford

Research output: Chapter or section in a book/report/conference proceeding › Book chapter

8   Link opens in a new tab Citations (SciVal)

Abstract

Direct parameterisation is among the most widely used facial animation techniques but requires complicated ways to animate face models which have complex topology. This paper develops a simple solution by introducing a PDE-based facial animation scheme. Using a PDE face model means we only needs to animate a group of boundary curves without using any other conventional surface interpolation algorithms. We describe the basis of the method and show results from a practical implementation.
Original languageEnglish
Title of host publicationAdvances in Visual Computing, Part II, Proceedings
EditorsG Bebis, R Boyle, B Parvin, D Koracin, P Remagnino, F Porikli, J Peters, J Klosowski, L Arns, Y K Chun, T M Rhyne, L Monroe
Place of PublicationBerlin, Heidelberg
PublisherSpringer
Pages723-732
Number of pages10
Volume5359
ISBN (Electronic)978-3-540-89646-3
ISBN (Print)978-3-540-89645-6
DOIs
Publication statusPublished - 2008
Event4th International Symposium on Visual Computing: ISVC 2008: Advances in Visual Computing - Las Vegas, USA United States
Duration: 1 Dec 2008 → 3 Dec 2008

Publication series

NameLecture Notes in Computer Science
PublisherSpringer

Conference

Conference4th International Symposium on Visual Computing
Abbreviated titleISVC 2008
Country/TerritoryUSA United States
CityLas Vegas
Period1/12/08 → 3/12/08

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