We propose a pipeline to capture, process and display cylindrical 360° panoramas with motion parallax, an important depth cue for monocular vision, suitable for real-world VR applications. We do not stitch a video into an equirectangular representation, but use the individual frames in an omnidirectional stereo panorama setup  and perform image-based rendering (IBR) without accurate scene proxy or per-image depth maps. The IBR formulation allows our method to synthesise novel viewpoints on-the-fly within the area of the captured camera circle, sampling input images efficiently per pixel in order to create a novel view, which in turn leads to motion parallax. Our approach makes it possible for casual consumers to capture and view high-quality 360° panoramas with binocular disparity and motion parallax. We assume static environments throughout the pipeline.
|Number of pages||1|
|Publication status||Published - 13 Dec 2018|
|Event||CVMP 2018: The European Conference on Visual Media Production - BFI Southbank, London, UK United Kingdom|
Duration: 13 Dec 2018 → 14 Dec 2018
|Country||UK United Kingdom|
|Period||13/12/18 → 14/12/18|