Abstract
This paper presents a method for localizing primitive shapes in a dense point cloud computed by the RGB-D SLAM system. To stably generate a shape map containing only primitive shapes, the primitive shape is incrementally modeled by fusing the shapes estimated at previous frames in the SLAM, so that an accurate shape can be finally generated. Specifically, the history of the fusing process is used to avoid the influence of error accumulation in the SLAM. The point cloud of the shape is then updated by fusing the points in all the previous frames into a single point cloud. In the experimental results, we show that metric primitive modeling in texture-less and unprepared environments can be achieved online.
Original language | English |
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Title of host publication | 2018 IEEE International Conference on Robotics and Automation, ICRA 2018 |
Publisher | IEEE |
Pages | 6352-6358 |
Number of pages | 7 |
ISBN (Electronic) | 9781538630815 |
DOIs | |
Publication status | Published - 10 Sept 2018 |
Event | 2018 IEEE International Conference on Robotics and Automation, ICRA 2018 - Brisbane, Australia Duration: 21 May 2018 → 25 May 2018 |
Publication series
Name | Proceedings - IEEE International Conference on Robotics and Automation |
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ISSN (Print) | 1050-4729 |
Conference
Conference | 2018 IEEE International Conference on Robotics and Automation, ICRA 2018 |
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Country/Territory | Australia |
City | Brisbane |
Period | 21/05/18 → 25/05/18 |
Bibliographical note
Publisher Copyright:© 2018 IEEE.
ASJC Scopus subject areas
- Software
- Control and Systems Engineering
- Artificial Intelligence
- Electrical and Electronic Engineering