Live structural modeling using RGB-D SLAM

Nicolas Olivier, Hideaki Uchiyama, Masashi Mishima, Diego Thomas, Rin Ichiro Taniguchi, Rafael Roberto, Joao Paulo Lima, Veronica Teichrieb

Research output: Chapter or section in a book/report/conference proceedingChapter in a published conference proceeding

5 Citations (SciVal)

Abstract

This paper presents a method for localizing primitive shapes in a dense point cloud computed by the RGB-D SLAM system. To stably generate a shape map containing only primitive shapes, the primitive shape is incrementally modeled by fusing the shapes estimated at previous frames in the SLAM, so that an accurate shape can be finally generated. Specifically, the history of the fusing process is used to avoid the influence of error accumulation in the SLAM. The point cloud of the shape is then updated by fusing the points in all the previous frames into a single point cloud. In the experimental results, we show that metric primitive modeling in texture-less and unprepared environments can be achieved online.

Original languageEnglish
Title of host publication2018 IEEE International Conference on Robotics and Automation, ICRA 2018
PublisherIEEE
Pages6352-6358
Number of pages7
ISBN (Electronic)9781538630815
DOIs
Publication statusPublished - 10 Sept 2018
Event2018 IEEE International Conference on Robotics and Automation, ICRA 2018 - Brisbane, Australia
Duration: 21 May 201825 May 2018

Publication series

NameProceedings - IEEE International Conference on Robotics and Automation
ISSN (Print)1050-4729

Conference

Conference2018 IEEE International Conference on Robotics and Automation, ICRA 2018
Country/TerritoryAustralia
CityBrisbane
Period21/05/1825/05/18

Bibliographical note

Publisher Copyright:
© 2018 IEEE.

ASJC Scopus subject areas

  • Software
  • Control and Systems Engineering
  • Artificial Intelligence
  • Electrical and Electronic Engineering

Fingerprint

Dive into the research topics of 'Live structural modeling using RGB-D SLAM'. Together they form a unique fingerprint.

Cite this