Abstract
Intrinsic video decomposition refers to the fundamentally ambiguous task of separating a video stream into its constituent layers, in particular reflectance and shading layers. Such a decomposition is the basis for a variety of video manipulation applications, such as realistic recoloring or retexturing of objects. We present a novel variational approach to tackle this underconstrained inverse problem at real-time frame rates, which enables on-line processing of live video footage. The problem of finding the intrinsic decomposition is formulated as a mixed variational l2–lp optimization problem based on an objective function that is specifically tailored for fast optimization. To this end, we propose a novel combination of sophisticated local spatial and global spatio-temporal priors resulting in temporally coherent decompositions at real-time frame rates without the need for explicit correspondence search. We tackle the resulting high-dimensional, non-convex optimization problem via a novel data-parallel iteratively reweighted least squares solver that runs on commodity graphics hardware. Real-time performance is obtained by combining a local-global solution strategy with hierarchical coarse-to-fine optimization. Compelling real-time augmented reality applications, such as recoloring, material editing and retexturing, are demonstrated in a live setup. Our qualitative and quantitative evaluation shows that we obtain high-quality real-time decompositions even for challenging sequences. Our method is able to outperform state-of-the-art approaches in terms of runtime and result quality – even without user guidance such as scribbles.
Original language | English |
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Article number | 109 |
Pages (from-to) | 1-14 |
Number of pages | 14 |
Journal | ACM Transactions on Graphics |
Volume | 35 |
Issue number | 4 |
Early online date | 1 Jul 2016 |
DOIs | |
Publication status | Published - 31 Jul 2016 |
Keywords
- intrinsic decomposition
- reflectance
- shading
- p-norm
- real time
- data-parallel optimization
- recoloring
- retexturing