Abstract
Augmented Reality (AR) applications are becoming popular recently. Among other things, AR requires a precise real-time tracking to work properly. Simultaneous Localization and Mapping (SLAM) is one way to perform this task. Commonly used in robotics applications, SLAM creates a map of the environment to use it as input to compute the pose while uses the pose to increment the map. At the same time, mobile devices are evolving faster lately. Along with more processing power and memory capabilities, they are being embedded with several powerful resources, such as depth sensors. Taking this into account, this work introduces STAM, a Simple Tracking and Mapping system that was developed in desktop and evaluated in a challenging scenario. Additionally, STAM was ported to a mobile version, using the Android platform and Google's Tango tablet device. Finally, the system was evaluated concerning its desktop version. The desktop version presented better tracking performance in simple scenarios with respect to reprojection error, but it presented a few drawbacks when dealing with the most complex ones. Regarding the mobile version, it proved to be slower than its desktop counterpart. However, it was more precise.
Original language | English |
---|---|
Title of host publication | Proceedings - 18th Symposium on Virtual and Augmented Reality, SVR 2016 |
Publisher | IEEE |
Pages | 10-19 |
Number of pages | 10 |
ISBN (Electronic) | 9781509041497 |
DOIs | |
Publication status | Published - 21 Jul 2016 |
Event | 18th Symposium on Virtual and Augmented Reality, SVR 2016 - Gramado, Brazil Duration: 21 Jun 2016 → 24 Jun 2016 |
Publication series
Name | Proceedings - 18th Symposium on Virtual and Augmented Reality, SVR 2016 |
---|
Conference
Conference | 18th Symposium on Virtual and Augmented Reality, SVR 2016 |
---|---|
Country/Territory | Brazil |
City | Gramado |
Period | 21/06/16 → 24/06/16 |
Bibliographical note
Publisher Copyright:© 2016 IEEE.
Keywords
- Google Project Tango
- mobile devices
- SLAM
- tracking
ASJC Scopus subject areas
- Computer Graphics and Computer-Aided Design
- Media Technology
- Computer Science Applications