Abstract

Historically, anatomical education has utilised physical models; researchers are now looking to Augmented Reality (AR) to deliver more engaging learning experiences. While there are clear educational advantages to AR, most systems lack the cognitive benefits afforded by physical models. Our work explores the potential of combining physical anatomical models and AR. We first present a design space exploring the interplay between the two. From this, we created a tangible AR system utilising a physical vertebrae model for learning spinal anatomy and axial spondyloarthritis progression. We conducted a study (n=39) to evaluate its benefits for knowledge improvement and retention, compared with a virtual AR and screen-based version. We found no difference in learning outcomes, however, the physical model improved participants' learning experience. We then conducted an expert evaluation with clinicians to explore opportunities for using tangible AR in clinical practice. Results highlight potential benefits for patient understanding, and challenges surrounding accessibility.

Original languageEnglish
Title of host publicationCHI 2025 - Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems
EditorsNaomi Yamashita, Vanessa Evers, Koji Yatani, Xianghua (Sharon) Ding, Bongshin Lee, Marshini Chetty, Phoebe Toups-Dugas
Place of PublicationNew York, U. S. A.
PublisherAssociation for Computing Machinery
Number of pages19
ISBN (Electronic)9798400713941
DOIs
Publication statusPublished - 25 Apr 2025
Event2025 CHI Conference on Human Factors in Computing Systems, CHI 2025 - Yokohama, Japan
Duration: 26 Apr 20251 May 2025

Publication series

NameConference on Human Factors in Computing Systems - Proceedings

Conference

Conference2025 CHI Conference on Human Factors in Computing Systems, CHI 2025
Country/TerritoryJapan
CityYokohama
Period26/04/251/05/25

Keywords

  • anatomy
  • augmented reality
  • education
  • physical models
  • tangible interaction

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design
  • Software

Fingerprint

Dive into the research topics of 'Investigating the Benefits of Physical Models for Anatomical Education in Augmented Reality'. Together they form a unique fingerprint.

Cite this