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Abstract
Game semantics extends the Curry–Howard isomorphism to a three-way correspondence: proofs, programs, strategies. But the universe of strategies goes beyond intuitionistic logics and lambda calculus, to capture stateful programs. In this paper we describe a logical counterpart to this extension, in which proofs denote such strategies. The system is expressive: it contains all of the connectives of Intuitionistic Linear Logic, and first-order quantification. Use of Lairdʼs sequoid operator allows proofs with imperative behaviour to be expressed. Thus, we can embed first-order Intuitionistic Linear Logic into this system, Polarized Linear Logic, and an imperative total programming language.
The proof system has a tight connection with a simple game model, where games are forests of plays. Formulas are modelled as games, and proofs as history-sensitive winning strategies. We provide a strong full completeness result with respect to this model: each finitary strategy is the denotation of a unique analytic (cut-free) proof. Infinite strategies correspond to analytic proofs that are infinitely deep. Thus, we can normalise proofs, via the semantics.
The proof system has a tight connection with a simple game model, where games are forests of plays. Formulas are modelled as games, and proofs as history-sensitive winning strategies. We provide a strong full completeness result with respect to this model: each finitary strategy is the denotation of a unique analytic (cut-free) proof. Infinite strategies correspond to analytic proofs that are infinitely deep. Thus, we can normalise proofs, via the semantics.
Original language | English |
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Pages (from-to) | 1038-1078 |
Number of pages | 41 |
Journal | Annals of Pure and Applied Logic |
Volume | 164 |
Issue number | 11 |
Early online date | 18 Jun 2013 |
DOIs | |
Publication status | Published - Nov 2013 |
Bibliographical note
Special issue on Seventh Workshop on Games for Logic and Programming Languages (GaLoP VII)Fingerprint
Dive into the research topics of 'Imperative programs as proofs via game semantics'. Together they form a unique fingerprint.Projects
- 1 Finished
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Semantic Structures for Higher-Order Information Flow
Laird, J. (PI)
Engineering and Physical Sciences Research Council
20/06/10 → 19/06/12
Project: Research council