How to compare usability of techniques for the specification of virtual agents behavior? An experimental pilot study with human subjects

Jakub Gemrot, Cyril Brom, Joanna J Bryson, Michal Bída

Research output: Contribution to conferencePaperpeer-review

Abstract

Agent based systems are becoming popular outside the agents research community, e.g. among biologist, computer game experts or artists. Yet tools are lacking that facilitate non-expert agent developers build complicated agents for modelling and systems. As a part of our own research programmes which require agents we have been developing such tools. In this paper, we re- view the progress made, highlighting their usability. Examples of agents developed in these tools will be also given, with an emphasis on intelligent virtual combat agents situated in Unreal Tournament.
Original languageEnglish
Publication statusPublished - May 2011
EventProceedings of the AAMAS 2011 Workshop on the uses of Agents for Education, Games and Simulations - Taipei, Taiwan
Duration: 2 May 20113 May 2011

Conference

ConferenceProceedings of the AAMAS 2011 Workshop on the uses of Agents for Education, Games and Simulations
CityTaipei, Taiwan
Period2/05/113/05/11

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