High-Definition Texture Reconstruction for 3D Image-based Modeling

Hoang Minh Nguyen, Burkhard Wünsche, Patrice Delmas, Christof Lutteroth, Wannes van der Mark, Eugene Zhang

Research output: Chapter in Book/Report/Conference proceedingConference contribution

10 Citations (Scopus)
Original languageUndefined/Unknown
Title of host publicationProceedings of the 21th International Conference on Computer Graphics, Visualisation and Computer Vision (WSCG)
Pages39-48
Number of pages10
Publication statusPublished - 2013

Cite this

Nguyen, H. M., Wünsche, B., Delmas, P., Lutteroth, C., van der Mark, W., & Zhang, E. (2013). High-Definition Texture Reconstruction for 3D Image-based Modeling. In Proceedings of the 21th International Conference on Computer Graphics, Visualisation and Computer Vision (WSCG) (pp. 39-48)

High-Definition Texture Reconstruction for 3D Image-based Modeling. / Nguyen, Hoang Minh; Wünsche, Burkhard; Delmas, Patrice; Lutteroth, Christof; van der Mark, Wannes; Zhang, Eugene.

Proceedings of the 21th International Conference on Computer Graphics, Visualisation and Computer Vision (WSCG). 2013. p. 39-48.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Nguyen, HM, Wünsche, B, Delmas, P, Lutteroth, C, van der Mark, W & Zhang, E 2013, High-Definition Texture Reconstruction for 3D Image-based Modeling. in Proceedings of the 21th International Conference on Computer Graphics, Visualisation and Computer Vision (WSCG). pp. 39-48.
Nguyen HM, Wünsche B, Delmas P, Lutteroth C, van der Mark W, Zhang E. High-Definition Texture Reconstruction for 3D Image-based Modeling. In Proceedings of the 21th International Conference on Computer Graphics, Visualisation and Computer Vision (WSCG). 2013. p. 39-48
Nguyen, Hoang Minh ; Wünsche, Burkhard ; Delmas, Patrice ; Lutteroth, Christof ; van der Mark, Wannes ; Zhang, Eugene. / High-Definition Texture Reconstruction for 3D Image-based Modeling. Proceedings of the 21th International Conference on Computer Graphics, Visualisation and Computer Vision (WSCG). 2013. pp. 39-48
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AU - Zhang, Eugene

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