This position paper provides an overview of advances made in affect elicitation and tracking. We provide guidelines for
evoking underwhelming, overwhelming and optimal affective states and tracking the affective state using psychophysiological
measurements in high intensity VR exergaming.
We discuss the research challenges that need to be addressed to implement affective high intensity VR exergaming.

This project has received funding from the European Union’s Horizon 2020 research and innovation programme under the Marie Skłodowska-Curie grant agreement No 665992
Original languageEnglish
Title of host publication Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems
Subtitle of host publicationMomentary Emotion Elicitation and Capture, Workshop
PublisherAssociation for Computing Machinery
Publication statusPublished - 30 Apr 2020
Event2020 ACM CHI Conference on Human Factors in Computing Systems, CHI 2020 - Honolulu, USA United States
Duration: 25 Apr 202030 Apr 2020


Conference2020 ACM CHI Conference on Human Factors in Computing Systems, CHI 2020
Country/TerritoryUSA United States


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