Governing narrative events with tropes as institutional norms

Matt Thompson, Julian Padget, Steve Battle

Research output: Chapter or section in a book/report/conference proceedingChapter in a published conference proceeding

3 Citations (SciVal)

Abstract

A narrative world can be viewed as a form of society in which characters follow a set of social norms whose collective function is to guide the characters through (the creation of) a story arc and reach some conclusion. By modelling the rules of a narrative using norms, we can govern the actions of agents that act out the characters in a story. Agents are given sets of permitted actions and obligations to fulfil based on their and the story’s current situation. However, a way to describe stories in terms of social norms is needed. Existing formalisms for narrative do not work at multiple layers of abstraction, and do not provide a rich enough vocabulary for describing stories. We use story tropes as a means of building reusable story components with which we describe the social norms that govern our storyworld agents.

Original languageEnglish
Title of host publicationArtificial Life and Intelligent Agents - Second International Symposium, ALIA 2016, Revised Selected Papers
Place of PublicationCham, Switzerland
PublisherSpringer
Pages133-137
Number of pages5
ISBN (Print)9783319904177
DOIs
Publication statusPublished - 2018
Event2nd International Symposium on Artificial Life and Intelligent Agents, ALIA 2016 - Birmingham, UK United Kingdom
Duration: 14 Jun 201615 Jun 2016

Publication series

NameCommunications in Computer and Information Science
Volume732
ISSN (Print)1865-0929

Conference

Conference2nd International Symposium on Artificial Life and Intelligent Agents, ALIA 2016
Country/TerritoryUK United Kingdom
CityBirmingham
Period14/06/1615/06/16

ASJC Scopus subject areas

  • General Computer Science
  • General Mathematics

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