Gender and cultural differences in perceiving game characters of digital educational games

Effie LaiChong Law, Tim Gamble, Daniel Schwarz

Research output: Chapter or section in a book/report/conference proceedingChapter or section

1 Citation (SciVal)

Abstract

A survey on the initial design of a digital educational game was developed and administered to the target group in Germany and England. Some significant gender and cultural differences in game play habit, game type preferences and game character perceptions were observed.
Original languageEnglish
Title of host publicationHuman-Computer Interaction – INTERACT 2009
Place of PublicationBerlin
PublisherSpringer
Pages149-153
Number of pages5
Volume5726/2009
ISBN (Electronic)978-3-642-03655-2
ISBN (Print)978-3-642-03654-5
DOIs
Publication statusPublished - 2009
Event12th IFIP TC 13 International Conference on Human-Computer Interaction: INTERACT 2009 - Uppsala, Sweden
Duration: 24 Aug 200928 Aug 2009

Publication series

NameLecture Notes in Computer Science
PublisherSpringer

Conference

Conference12th IFIP TC 13 International Conference on Human-Computer Interaction
Country/TerritorySweden
CityUppsala
Period24/08/0928/08/09

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