Abstract
Gaussian Splatting has changed the game for real-time photo-realistic rendering. One of the most popular applications of Gaussian Splatting is to create animatable avatars, known as Gaussian Avatars. Recent works have pushed the boundaries of quality and rendering efficiency but suffer from two main limitations. Either they require expensive multi-camera rigs to produce avatars with free-viewpoint rendering, or they can be trained with a single camera but only rendered at high quality from this fixed viewpoint. An ideal model would be trained using a short monocular video or image from available hardware, such as a webcam, and rendered from any view. To this end, we propose GASP: Gaussian Avatars with Synthetic Priors. To overcome the limitations of existing datasets, we exploit the pixel-perfect nature of synthetic data to train a Gaussian Avatar prior. By fitting this prior model to a single photo or video and fine-tuning it, we get a high-quality Gaussian Avatar, which supports 360° rendering. Our prior is only required for fitting, not inference, enabling real-time applications. Through our method, we obtain high-quality, animatable Avatars from limited data which can be animated and rendered at 70fps on commercial hardware.
| Original language | English |
|---|---|
| Pages (from-to) | 271-280 |
| Number of pages | 10 |
| Journal | Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition |
| Early online date | 13 Aug 2025 |
| DOIs | |
| Publication status | E-pub ahead of print - 13 Aug 2025 |
| Event | 2025 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2025 - Nashville, USA United States Duration: 11 Jun 2025 → 15 Jun 2025 |
Keywords
- avatars
- digital humans
- faces
- gaussian splatting
- photorealistic avatars
ASJC Scopus subject areas
- Software
- Computer Vision and Pattern Recognition