Abstract
This paper explores and evaluates the support for object-focused collaboration provided by a desktop Collaborative Virtual Environment. The system was used to support an experimental `design' task. Video recordings of the participants' activities facilitated an observational analysis of interaction in, and through, the virtual world. Observations include: problems due to fragmented views of embodiments in relation to shared objects; participants compensating with spoken accounts of their actions; and difficulties in understanding others' perspectives. Design implications include: more explicit representations of actions than are provided by pseudo-humanoid embodiments; and navigation techniques that are sensitive to the actions of others.
Original language | English |
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Pages | 217-226 |
Number of pages | 10 |
Publication status | Published - 1 Dec 1998 |
Event | Proceedings of the 1998 7th ACM Conference on Computer Supported Cooperative Work, CSCW'98 - Seattle, WA, USA Duration: 14 Nov 1998 → 18 Nov 1998 |
Conference
Conference | Proceedings of the 1998 7th ACM Conference on Computer Supported Cooperative Work, CSCW'98 |
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City | Seattle, WA, USA |
Period | 14/11/98 → 18/11/98 |
ASJC Scopus subject areas
- Hardware and Architecture