Abstract
The computational Grid is a promising platform for the deployment of large-scale scientific and engineering application. This paper presents a Quasi-3D (almost true 3D) animation system using either 2D geometric shapes or raster images (cels) as input primitives. Rendering high-quality computer images requires intensive computation, and therefore a large amount of time. To speed up the rendering process, a Grid environment has been constructed with Globus and Condor in which a large number of animation frames can be rendered simultaneously using disparate Grid resources. The results show that the rendering performance has been highly improved using the Grid environment.
Original language | English |
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Title of host publication | Proceedings of the 2008 International Conference on Advanced Infocomm Technology, ICAIT '08 |
Place of Publication | New York |
Publisher | Association for Computing Machinery |
Number of pages | 6 |
ISBN (Print) | 9781605580883 |
DOIs | |
Publication status | Published - Jul 2008 |
Event | 2008 International Conference on Advanced Infocomm Technology, ICAIT '08, July 29, 2008 - July 31, 2008 - Shenzhen, China Duration: 1 Jul 2008 → … |
Conference
Conference | 2008 International Conference on Advanced Infocomm Technology, ICAIT '08, July 29, 2008 - July 31, 2008 |
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Country/Territory | China |
City | Shenzhen |
Period | 1/07/08 → … |