Enjoyment, Immersion, and Attentional Focus in a Virtual Reality Exergame with Differing Visual Environments

Michael Abernathy, Lindsay A Shaw, Christof Lutteroth, Jude Buckley, Paul M. Corballis, Burkhard C Wünsche

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Virtual reality exergames provide a compelling distraction from the possible discomfort and negative perception of exercise by immersing users in three dimensional virtual worlds. Prior studies have looked at the effects of immersion in exergames, from
the technologies used, to gameplay elements, to sensory stimulation. This study examines the level of immersion and distraction caused by various visual environments, including urban, rural, and desert landscapes, and the effects on users’ performance,
enjoyment, and motivation. The environments were found to have little effect on the user. It appears that the core gameplay elements have a far greater effect, being essential for the immersion a user experiences
Original languageEnglish
Title of host publicationProceedings of the International Conference on Artificial Reality and Telexistence, Eurographics Symposium on Virtual Environments (ICAT/EGVE)
PublisherEurographics Digital Library
Number of pages8
Publication statusPublished - 2017
Event27th International conference on Artificial Reality and Telexistence 2017 - Adelaide, Australia
Duration: 22 Nov 201724 Nov 2017

Conference

Conference27th International conference on Artificial Reality and Telexistence 2017
Abbreviated titleICAT 2017
CountryAustralia
CityAdelaide
Period22/11/1724/11/17

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Cite this

Abernathy, M., Shaw, L. A., Lutteroth, C., Buckley, J., Corballis, P. M., & Wünsche, B. C. (2017). Enjoyment, Immersion, and Attentional Focus in a Virtual Reality Exergame with Differing Visual Environments. In Proceedings of the International Conference on Artificial Reality and Telexistence, Eurographics Symposium on Virtual Environments (ICAT/EGVE) Eurographics Digital Library.

Enjoyment, Immersion, and Attentional Focus in a Virtual Reality Exergame with Differing Visual Environments. / Abernathy, Michael; Shaw, Lindsay A; Lutteroth, Christof; Buckley, Jude; Corballis, Paul M.; Wünsche, Burkhard C.

Proceedings of the International Conference on Artificial Reality and Telexistence, Eurographics Symposium on Virtual Environments (ICAT/EGVE). Eurographics Digital Library, 2017.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abernathy, M, Shaw, LA, Lutteroth, C, Buckley, J, Corballis, PM & Wünsche, BC 2017, Enjoyment, Immersion, and Attentional Focus in a Virtual Reality Exergame with Differing Visual Environments. in Proceedings of the International Conference on Artificial Reality and Telexistence, Eurographics Symposium on Virtual Environments (ICAT/EGVE). Eurographics Digital Library, 27th International conference on Artificial Reality and Telexistence 2017, Adelaide, Australia, 22/11/17.
Abernathy M, Shaw LA, Lutteroth C, Buckley J, Corballis PM, Wünsche BC. Enjoyment, Immersion, and Attentional Focus in a Virtual Reality Exergame with Differing Visual Environments. In Proceedings of the International Conference on Artificial Reality and Telexistence, Eurographics Symposium on Virtual Environments (ICAT/EGVE). Eurographics Digital Library. 2017
Abernathy, Michael ; Shaw, Lindsay A ; Lutteroth, Christof ; Buckley, Jude ; Corballis, Paul M. ; Wünsche, Burkhard C. / Enjoyment, Immersion, and Attentional Focus in a Virtual Reality Exergame with Differing Visual Environments. Proceedings of the International Conference on Artificial Reality and Telexistence, Eurographics Symposium on Virtual Environments (ICAT/EGVE). Eurographics Digital Library, 2017.
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