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Effect of visual attention on the outcome of a chess game

Vladislav Sukhorukov, Sergei Gostilovich, Anh Huy Phan

Research output: Contribution to journalArticlepeer-review

Abstract

This research explores the relationship between visual attention and chess performance through an analysis of eye-tracking data collected from 30 participants engaging with 15 chess puzzles of varying difficulty levels. By constructing saliency maps and conducting correlation analyses, we identified that successful players tend to focus on critical areas of the chessboard. Furthermore, we have found 22 out of 35 general features, 11 out of 26 Important squares features, and 40 out of 55 Attention map features to be statistically significant. To predict puzzle-solving success, we evaluated three predictive models: Puzzle-agnostic (puzzle independent), Puzzle-informed (with additional features encoding puzzle information), and Puzzle-driven (individual feature set for each puzzle). The Puzzle-driven model, performing feature selection for each puzzle individually, achieved the highest accuracy of 0.8911 with a standard deviation of 0.0452. These findings not only highlight the importance of visual attention in chess performance but also showcase the value of the newly introduced complex features. Both the Important squares and the Attention maps can be viewed as extensions of ideas rooted in earlier literature, particularly chunk theory. Their success demonstrates the possibilities of applying chunk theory beyond theoretical explanations, enabling its practical use in real-world tasks such as feature construction and model development.

Original languageEnglish
Article number100998
JournalComputers in Human Behavior Reports
Volume22
Early online date14 Mar 2026
DOIs
Publication statusE-pub ahead of print - 14 Mar 2026
Externally publishedYes

Data Availability Statement

Data will be made available on request.

Funding

The research was supported by Russian Science Foundation (project No. 25-41-00091).

Keywords

  • Chess
  • Correlation analysis
  • Eye-tracking
  • Machine learning
  • Saliency maps
  • Visual attention

ASJC Scopus subject areas

  • Neuroscience (miscellaneous)
  • Applied Psychology
  • Human-Computer Interaction
  • Computer Science Applications
  • Cognitive Neuroscience
  • Artificial Intelligence

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