Abstract
This paper presents an overview of a multistage signal processing framework to tackle the main challenges in continuous control protocols for motor imagery based synchronous and self-paced BCIs. The BCI can be setup rapidly and automatically even when conducting an extensive search for subject-specific parameters. A new BCI-based game training paradigm which enables assessment of continuous control performance is also introduced. A range of offline results and online analysis of the new game illustrate the potential for the proposed BCI and the advantages of using the game as a BCI training paradigm.
| Original language | English |
|---|---|
| Title of host publication | 2011 IEEE Symposium on Computational Intelligence, Cognitive Algorithms, Mind, and Brain (CCMB) |
| Place of Publication | U. S. A. |
| Publisher | IEEE Computational Intelligence Society |
| Pages | 88-93 |
| Number of pages | 6 |
| ISBN (Electronic) | 9781424498918 |
| ISBN (Print) | 9781424498901 |
| DOIs | |
| Publication status | Published - 15 Apr 2011 |
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