Abstract
There has been a shift in aesthetics from the modern orthogonal building envelope to more elaborate curved and folded forms. Non‐orthogonal forms are often associated with complete freedom of geometry, entrusting the advancement in custom manufacturing and robotic fabrication of one-off building parts to realise the design. This paper presents a methodology that allows non‐orthogonal surfaces to be designed using a constrained library of discrete, tessellating parts. The method enables the designer both to produce ‘approximations’ of freeform designs in a top‐down manner or to generate ‘candidate’ designs in a bottom‐up process. It addresses the challenge in the field of design engineering to generate architectural surfaces which are complex, yet simple and economical to construct. The system relates to the notion that complexity derives from simple parts and simple rules of interaction. Here complexity relates to the holistic understanding of a structure as an interaction between its local parts, global form and visual, as well as functional performance.
Original language | English |
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Pages | 513-522 |
Number of pages | 9 |
Publication status | Published - 14 May 2014 |
Event | 19th International Conference on Computer-Aided Architectural Design Research in Asia - Japan, Kyoto, UK United Kingdom Duration: 14 May 2014 → 16 May 2014 |
Conference
Conference | 19th International Conference on Computer-Aided Architectural Design Research in Asia |
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Country/Territory | UK United Kingdom |
City | Kyoto |
Period | 14/05/14 → 16/05/14 |
Keywords
- Geometry System
- Form Generation
- Form Growth
- Discrete Growth Model
- Design Tool
- Complex Geometry