Design and Fabrication of Body-Based Interfaces (Demo of Saarland HCI Lab)

Jürgen Steimle, Marie Muehlhaus, Madalina Luciana Nicolae, Aditya Shekhar Nittala, Narjes Pourjafarian, Adwait Sharma, Marc Teyssier, Marion Koelle, Bruno Fruchard, Paul Strohmeier

Research output: Chapter or section in a book/report/conference proceedingChapter in a published conference proceeding


This Interactivity shows live demonstrations of our lab's most recent work on body-based interfaces. The soft, curved and deformable surface of the human body presents unique opportunities and challenges for interfaces. New form factors, materials and interaction techniques are required that move past the conventional rigid, planar and rectangular devices and the corresponding interaction styles. We highlight three themes of challenges for soft body-based interfaces: 1) How to design interfaces that are optimized for the body? We demonstrate how interactive computational design tools can help novices and experts to create better device designs. 2) Once they are designed, how to physically prototype and fabricate soft interfaces? We show accessible DIY fabrication methods for soft devices made of functional materials that make use of biomaterials. 3) How to leverage the richness of interacting on the body? We demonstrate on-body and off-body interactions that leverage the soft properties of the interface.

Original languageEnglish
Title of host publicationCHI 2023 - Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems
PublisherAssociation for Computing Machinery
ISBN (Electronic)9781450394222
Publication statusPublished - 19 Apr 2023
Event2023 CHI Conference on Human Factors in Computing Systems, CHI 2023 - Hamburg, Germany
Duration: 23 Apr 202328 Apr 2023

Publication series

NameConference on Human Factors in Computing Systems - Proceedings


Conference2023 CHI Conference on Human Factors in Computing Systems, CHI 2023

Bibliographical note

Funding Information:
We want to acknowledge and thank all past and current members of the lab. The projects demonstrated in this submission ofer a snap-shot of a wider pool of work that all members have contributed to with their expertise, creativity, and hard work. Their contributions to the lab have been immeasurable and we are incredibly grateful to have had the opportunity to work alongside such a dedicated and talented group of individuals. This work received funding from the European Research Council (ERC) under the European Union’s Horizon 2020 research and innovation programme (grant agreement No. 714797 ERC Starting Grant InteractiveSkin) and from Bosch Research.


  • computational design
  • critical design.
  • fabrication
  • new materials
  • On-body interaction

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design
  • Software


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