Data Physicalization - Part II

Trevor Hogan, Uta Hinrichs, Samuel Huron, Jason Alexander, Yvonne Jansen

Research output: Contribution to journalEditorial

1 Citation (SciVal)

Abstract

The articles in this special section focus on data physicalization. This is a continuation of the IEEE Computer Graphics and Applications (CG&A) November Special Issue on Data Physicalization1 . As we noted in our previous introduction “The practise of representing data in physical form has existed for thousands of years, yet it has only become an area of investigation and exploration for scientists, designers, and artists much more recently. Advances in areas such as digital fabrication, actuated tangible interfaces, and shape-changing displays have spurred an emerging area of research now called Data Physicalization. In the previous CG&A Special Issue on Data Physicalization (November/December 2020), we presented four articles that discussed the role of data as part of physical data-driven representations,the use of physicalizations to materialize qualitative data related to human experiences and knowledge domains, the design and construction of Data Badges—customizable physical conference badges, and “Move&Find” a multisensory data representation where people pedaled on a bicycle to exert the energy required to conduct a search
Original languageEnglish
Article number9325145
Pages (from-to)63-64
Number of pages2
JournalIEEE Computer Graphics and Applications
Volume41
Issue number1
Early online date14 Jan 2021
DOIs
Publication statusPublished - 1 Feb 2021

Bibliographical note

Copyright:
Copyright 2021 Elsevier B.V., All rights reserved.

ASJC Scopus subject areas

  • Software
  • Computer Graphics and Computer-Aided Design

Fingerprint

Dive into the research topics of 'Data Physicalization - Part II'. Together they form a unique fingerprint.

Cite this