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Cybersecurity Awareness via Physical Games

Steven Furnell, James Todd, Simon Castle-Green, Lucija Šmid

Research output: Chapter or section in a book/report/conference proceedingChapter in a published conference proceeding

Abstract

This short paper (supporting an invited presentation at the WISE 2025 conference) summarises a series of cybersecurity awareness activities, which have been designed to offer short but meaningful opportunities for layperson users to build basic cybersecurity awareness. The three activities – Password Strength Meter, Hacker Whacker game, and Cyber Defence Dice game – have been used in various public-facing events, and collectively demonstrate success in delivering cybersecurity awareness in a fun and engaging manner.

Original languageEnglish
Title of host publicationInformation Security Education. Empowering People Through Information Security Education - 17th IFIP WG 11.8 World Conference, WISE 2025, Proceedings
EditorsLynette Drevin, Wai Sze Leung, Suné von Solms
Place of PublicationCham, Switzerland
PublisherSpringer
Pages241-244
Number of pages4
ISBN (Print)9783031949234
DOIs
Publication statusAcceptance date - 21 May 2025
Externally publishedYes
Event17th IFIP WG 11.8 World Conference on Information Security Education, WISE 2025 - Maribor, Slovenia
Duration: 21 May 202523 May 2025

Publication series

NameIFIP Advances in Information and Communication Technology
Volume742 IFIPAICT
ISSN (Print)1868-4238
ISSN (Electronic)1868-422X

Conference

Conference17th IFIP WG 11.8 World Conference on Information Security Education, WISE 2025
Country/TerritorySlovenia
CityMaribor
Period21/05/2523/05/25

Keywords

  • Awareness
  • Cyber Games
  • Gamification
  • User Engagement

ASJC Scopus subject areas

  • Information Systems and Management

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