TY - GEN
T1 - Cost Minimization for Equilibrium Transition
AU - Huang, Haoqiang
AU - Wang, Zihe
AU - Wei, Zhide
AU - Zhang, Jie
PY - 2024/3/25
Y1 - 2024/3/25
N2 - In this paper, we delve into the problem of using monetary incentives to encourage players to shift from an initial Nash equilibrium to a more favorable one within a game. Our main focus revolves around computing the minimum reward required to facilitate this equilibrium transition. The game involves a single row player who possesses m strategies and k column players, each endowed with n strategies. Our findings reveal that determining whether the minimum reward is zero is NP-complete, and computing the minimum reward becomes APX-hard. Nonetheless, we bring some positive news, as this problem can be efficiently handled if either k or n is a fixed constant. Furthermore, we have devised an approximation algorithm with an additive error that runs in polynomial time. Lastly, we explore a specific case wherein the utility functions exhibit single-peaked characteristics, and we successfully demonstrate that the optimal reward can be computed in polynomial time.
AB - In this paper, we delve into the problem of using monetary incentives to encourage players to shift from an initial Nash equilibrium to a more favorable one within a game. Our main focus revolves around computing the minimum reward required to facilitate this equilibrium transition. The game involves a single row player who possesses m strategies and k column players, each endowed with n strategies. Our findings reveal that determining whether the minimum reward is zero is NP-complete, and computing the minimum reward becomes APX-hard. Nonetheless, we bring some positive news, as this problem can be efficiently handled if either k or n is a fixed constant. Furthermore, we have devised an approximation algorithm with an additive error that runs in polynomial time. Lastly, we explore a specific case wherein the utility functions exhibit single-peaked characteristics, and we successfully demonstrate that the optimal reward can be computed in polynomial time.
UR - http://www.scopus.com/inward/record.url?scp=85189363696&partnerID=8YFLogxK
U2 - 10.1609/aaai.v38i9.28835
DO - 10.1609/aaai.v38i9.28835
M3 - Chapter in a published conference proceeding
AN - SCOPUS:85189363696
SN - 978-1-57735-887-9
VL - 38
T3 - Proceedings of the AAAI Conference on Artificial Intelligence
SP - 9765
EP - 9772
BT - Proceedings of the 38th AAAI Conference on Artificial Intelligence
A2 - Wooldridge, Michael
A2 - Dy, Jennifer
A2 - Natarajan, Sriraam
PB - Association for the Advancement of Artificial Intelligence (AAAI)
T2 - 38th AAAI Conference on Artificial Intelligence, AAAI 2024
Y2 - 20 February 2024 through 27 February 2024
ER -