Abstract
In this paper, we tackle the problem of tiling a domain with a set of deformable templates. A valid solution to this problem completely covers the domain with templates such that the templates do not overlap. We generalize existing specialized solutions and formulate a general layout problem by modeling important constraints and admissible template deformations. Our main idea is to break the layout algorithm into two steps: a discrete step to lay out the approximate template positions and a continuous step to refine the template shapes. Our approach is suitable for a large class of applications, including floorplans, urban layouts, and arts and design.
Original language | English |
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Article number | 99 |
Pages (from-to) | 1-11 |
Number of pages | 11 |
Journal | ACM Transactions on Graphics |
Volume | 33 |
Issue number | 4 |
Early online date | 31 Jul 2014 |
DOIs | |
Publication status | Published - 31 Jul 2014 |
Keywords
- pattern synthesis, quadrilateral meshes, tiling
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Yongliang Yang
- Department of Computer Science - Senior Lecturer
- Centre for the Analysis of Motion, Entertainment Research & Applications
- Visual Computing
Person: Research & Teaching