CartRight: Maintaining good posture in the presence of adaptive haptics

Joey Campbell, Mike Fraser

Research output: Chapter or section in a book/report/conference proceedingChapter in a published conference proceeding

Abstract

Haptic VR systems exert dynamically varying forces on virtually embodied users. VR approaches have always presented ergonomic challenges, but the emergence of adaptive haptics makes it increasingly difficult to maintain good posture. We look at the example of pushing a virtual shopping cart to explore relationships that exist between posture and adaptive haptics. Two experimental studies demonstrate (1) a direct effect of adaptive haptics on poor posture; and (2) that real-time feedback improves posture, even under significant dynamic musculoskeletal loading. Our findings suggest it is important to incorporate posture feedback in haptic VR design, and we also show that the resulting good posture extends beyond feedback.

Original languageEnglish
Title of host publicationECCE 2019 - Proceedings of the 31st European Conference on Cognitive Ergonomics
Subtitle of host publication''Design for Cognition''
PublisherAssociation for Computing Machinery
Pages148-155
Number of pages8
ISBN (Electronic)9781450371667
DOIs
Publication statusPublished - 10 Sept 2019
Event31st European Conference on Cognitive Ergonomics: Design for Cognition, ECCE 2019 - Belfast, UK United Kingdom
Duration: 10 Sept 201913 Sept 2019

Publication series

NameECCE 2019 - Proceedings of the 31st European Conference on Cognitive Ergonomics: ''Design for Cognition''

Conference

Conference31st European Conference on Cognitive Ergonomics: Design for Cognition, ECCE 2019
Country/TerritoryUK United Kingdom
CityBelfast
Period10/09/1913/09/19

Keywords

  • Adaptive Haptics
  • Dynamic Resistance
  • Ergonomic Posture
  • Virtual Reality

ASJC Scopus subject areas

  • Human Factors and Ergonomics
  • Artificial Intelligence

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