Camera Tracking in Visual Effects - An Industry Perspective of Structure From Motion

Alastair Barber, Darren Cosker, Oliver James, Ted Waine, Radhika Patel

Research output: Contribution to conferencePaper

1 Citation (Scopus)
152 Downloads (Pure)


The ‘Matchmove’, or camera-tracking process is a crucial task and
one of the first to be performed in the visual effects pipeline. An
accurate solve for camera movement is imperative and will have
an impact on almost every other part of the pipeline downstream.
In this work we present a comprehensive analysis of the process
at a major visual effects studio, drawing on a large dataset of real
shots. We also present guidelines and rules-of-thumb for camera
tracking scheduling which are, in what we believe to be an industry
first, backed by statistical data drawn from our dataset. We also
make available data from our pipeline which shows the amount of
time spent on camera tracking and the types of shot that are most
common in our work. We hope this will be of interest to the wider
computer vision research community and will assist in directing
future research.
Original languageEnglish
Number of pages10
Publication statusPublished - Jul 2016
EventDigital Production Symposium 2016 - Anaheim, CA., USA United States
Duration: 23 Jul 201623 Jul 2016


ConferenceDigital Production Symposium 2016
Abbreviated titleDigiPro '16
CountryUSA United States
CityAnaheim, CA.
Internet address



  • Matchmove, Camera Tracking, Structure from Mo- tion, VFX, Motion Pictures

Cite this

Barber, A., Cosker, D., James, O., Waine, T., & Patel, R. (2016). Camera Tracking in Visual Effects - An Industry Perspective of Structure From Motion. Paper presented at Digital Production Symposium 2016, Anaheim, CA., USA United States.