Projects per year
Abstract
The ‘Matchmove’, or camera-tracking process is a crucial task and
one of the first to be performed in the visual effects pipeline. An
accurate solve for camera movement is imperative and will have
an impact on almost every other part of the pipeline downstream.
In this work we present a comprehensive analysis of the process
at a major visual effects studio, drawing on a large dataset of real
shots. We also present guidelines and rules-of-thumb for camera
tracking scheduling which are, in what we believe to be an industry
first, backed by statistical data drawn from our dataset. We also
make available data from our pipeline which shows the amount of
time spent on camera tracking and the types of shot that are most
common in our work. We hope this will be of interest to the wider
computer vision research community and will assist in directing
future research.
one of the first to be performed in the visual effects pipeline. An
accurate solve for camera movement is imperative and will have
an impact on almost every other part of the pipeline downstream.
In this work we present a comprehensive analysis of the process
at a major visual effects studio, drawing on a large dataset of real
shots. We also present guidelines and rules-of-thumb for camera
tracking scheduling which are, in what we believe to be an industry
first, backed by statistical data drawn from our dataset. We also
make available data from our pipeline which shows the amount of
time spent on camera tracking and the types of shot that are most
common in our work. We hope this will be of interest to the wider
computer vision research community and will assist in directing
future research.
Original language | English |
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Number of pages | 10 |
DOIs | |
Publication status | Published - Jul 2016 |
Event | Digital Production Symposium 2016 - Anaheim, CA., USA United States Duration: 23 Jul 2016 → 23 Jul 2016 http://dp2016.digiproconf.org/ |
Conference
Conference | Digital Production Symposium 2016 |
---|---|
Abbreviated title | DigiPro '16 |
Country/Territory | USA United States |
City | Anaheim, CA. |
Period | 23/07/16 → 23/07/16 |
Internet address |
Keywords
- Matchmove, Camera Tracking, Structure from Mo- tion, VFX, Motion Pictures
Fingerprint
Dive into the research topics of 'Camera Tracking in Visual Effects - An Industry Perspective of Structure From Motion'. Together they form a unique fingerprint.Projects
- 2 Finished
-
Centre for the Analysis of Motion, Entertainment Research and Applications (CAMERA)
Cosker, D. (PI), Bilzon, J. (CoI), Campbell, N. (CoI), Cazzola, D. (CoI), Colyer, S. (CoI), Fincham Haines, T. (CoI), Hall, P. (CoI), Kim, K. I. (CoI), Lutteroth, C. (CoI), McGuigan, P. (CoI), O'Neill, E. (CoI), Richardt, C. (CoI), Salo, A. (CoI), Seminati, E. (CoI), Tabor, A. (CoI) & Yang, Y. (CoI)
Engineering and Physical Sciences Research Council
1/09/15 → 28/02/21
Project: Research council
-
EPSRC Centre for Doctoral Training in Digital Entertainment
Willis, P. (PI)
1/04/14 → 30/09/22
Project: Research-related funding
Profiles
-
Darren Cosker
- Department of Computer Science - Professor
- Centre for the Analysis of Motion, Entertainment Research & Applications
- UKRI CDT in Accountable, Responsible and Transparent AI
- Visual Computing
- Bath Institute for the Augmented Human
Person: Research & Teaching, Affiliate staff