Abstract
Mobile phones have become ubiquitous communication
tools and are often highly personal, enabling novel means
of interacting with others when negotiating public spaces.
These features, together with the partially embodied nature
of Bluetooth, mean that mobile phone based Bluetooth
provides unique affordances with which users can interact
with one another. This paper summarises some of our
research into users’ active Bluetooth use, their Bluetooth
naming and interactions with publicly visible Bluetooth
visualizations, exploring how people appropriate the
medium in performing interactions in differing contexts.
Original language | English |
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Publication status | Published - 26 Sept 2010 |
Event | Designing for Performative Interactions in Public Spaces (UbiComp 2010) - Copenhagen, Denmark Duration: 26 Sept 2010 → 29 Sept 2010 |
Conference
Conference | Designing for Performative Interactions in Public Spaces (UbiComp 2010) |
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Country/Territory | Denmark |
City | Copenhagen |
Period | 26/09/10 → 29/09/10 |
Bibliographical note
W02 - Designing for Performative Interactions in Public Spaces (Julie Rico, Giulio Jacucci, Stuart Reeves, Lone Koefoed Hansen, Stephen Brewster): This workshop seeks to explore performative aspects of ubiquitous and mobile technology when used in public settings. Based on the idea that interactions with technology conducted in public places may be understood in a ‘performative’ sense, this workshop seeks to examine the variety of technologies that support performative interactions; these can range from explicit performances by actors through to implicit ‘performances’ that are part of everyday actions. This broad topics includes such technologies as public or large displays, tangible systems, and mobile interfaces as they are used in various public settings such as outdoor urban settings, museums, galleries and exploratoria, and other mobile settings. This workshop will address these technologies by looking at user experience, spectator and performer roles, and the social acceptability of human performance in public spaces.Keywords
- Bluetooth
- Digital Identity
- Performative Interactions
- Urban Encounters