Augmented, Virtual and Mixed Reality Passenger Experiences

Mark McGill, Gang Li, Alex Ng, Laura Bajorunaite, Julie Williamson, Frank Pollick, Stephen Brewster

Research output: Chapter or section in a book/report/conference proceedingBook chapter

15 Citations (SciVal)

Abstract

Mixed Reality (MR) headsets enable the rendering of virtual content selectively intermixed with reality. These headsets have the capacity to allow passengers to break free from the restraints of physical displays placed in constrained environments such as cars, trains and planes. Moreover, they have the potential to allow passengers to make better use of their time by making travel more productive and enjoyable, supporting both privacy and immersion. This is of particular note given the predicted adoption of autonomous vehicles. This chapter explores both the applications of MR headsets in passenger transit scenarios, and the key barriers to headset usage by passengers, ranging from impediments that would entirely prevent safe usage and function (e.g. motion sickness, see Chap. 1.6) to those that might impair their adoption (e.g. social acceptability). We discuss the key challenges that need to be overcome and the necessary research required to facilitate adoption and realise the potential advantages of using MR headsets in transit.
Original languageEnglish
Title of host publicationUser Experience Design in the Era of Automated Driving
EditorsAndreas Riener, Myounghoon Jeon, Ignacio Alvarez
Place of PublicationCham, Switzerland
PublisherSpringer
Pages445-475
ISBN (Electronic)9783030777265
ISBN (Print)9783030777258
DOIs
Publication statusPublished - 21 Dec 2021

Publication series

NameStudies in Computational Intelligence
PublisherSpringer
Volume980

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