Abstract
Immersive visualisations, that enable spatial, embodied exploration (e.g., XR and physicalisations), have the potential to increase user engagement with data representations. However, which mode of representation offers a higher engagement, and how does the user experience differ? Our work compares a physicalisation to a mobile AR representation of energy consumption sources and CO2 emissions. In a counter-balanced study with 16 participants, we found no significant differences in perceived user engagement, except for higher scores in “perceived usability”. The physicalisation was considered 'real' and intuitive, the AR representation technical and precise. Most participants preferred the physicalisation and felt more 'connected' with it. We also analysed patterns of how people moved around the representations, and found no differences between conditions. Despite people being able to touch the physicalisation, this was barely made use of-thereby turning both conditions into visual exploration. We discuss what rationale participants provided for barely touching and discuss implications.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of the 19th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2025 |
| Publisher | Association for Computing Machinery |
| Number of pages | 16 |
| ISBN (Electronic) | 9798400711978 |
| DOIs | |
| Publication status | Published - 4 Mar 2025 |
| Event | 19th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2025 - Bordeaux, France Duration: 4 Mar 2025 → 7 Mar 2025 |
Publication series
| Name | Proceedings of the 19th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2025 |
|---|
Conference
| Conference | 19th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2025 |
|---|---|
| Country/Territory | France |
| City | Bordeaux |
| Period | 4/03/25 → 7/03/25 |
Funding
This work was partly funded by the Deutsche Forschungsgemeinschaft (DFG, German Research Foundation), grant number -420584617 / HO3901/4-1.
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 7 Affordable and Clean Energy
Keywords
- immersive analytics
- spatial interaction
- touch
- user experience
ASJC Scopus subject areas
- Human-Computer Interaction
- Computer Graphics and Computer-Aided Design
- Software
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